MegaDrive20XX
Segatron Genesis... call me the wizard.
I love this one! I had a good feeling the developers were bothered by used game sales.
Piracy is considered a serious problem on the PC, but it's taken equally seriously on the console front, where pirates use Wii Homebrew channels and other tricks to play games for free. Blitz Games Studios co-founder Andrew Oliver sees a bigger problem though.
"Arguably the bigger problem on consoles now is the trading in of games," Oliver told Develop.
"I understand why players do this, games are expensive and after a few weeks of playing you?ve either beaten it, or got bored of it so trading it back in to help pay for the next seems sensible when people are short of cash."
Oliver cited figured that suggested that games can be traded in as many as four times, in effect quartering royalties owed publishers and developers.
Calling it a "much bigger problem than piracy on the main consoles," Oliver said that the issue will likely push publishers further toward digital downloads and DLC.
EA is arguably at the forefront of the move to digital delivery, announcing the introduction of "Online Passes" to its line of sports games yesterday. These one-time codes offer a plethora of additional content to users, with additional downloads costing $10.00
The Online Passes program will kick off next month. Assuming that other developers agree with Oliver, don't be surprised if they follow in EA's footsteps.
http://www.1up.com/do/newsStory?cId=3179253
Piracy is considered a serious problem on the PC, but it's taken equally seriously on the console front, where pirates use Wii Homebrew channels and other tricks to play games for free. Blitz Games Studios co-founder Andrew Oliver sees a bigger problem though.
"Arguably the bigger problem on consoles now is the trading in of games," Oliver told Develop.
"I understand why players do this, games are expensive and after a few weeks of playing you?ve either beaten it, or got bored of it so trading it back in to help pay for the next seems sensible when people are short of cash."
Oliver cited figured that suggested that games can be traded in as many as four times, in effect quartering royalties owed publishers and developers.
Calling it a "much bigger problem than piracy on the main consoles," Oliver said that the issue will likely push publishers further toward digital downloads and DLC.
EA is arguably at the forefront of the move to digital delivery, announcing the introduction of "Online Passes" to its line of sports games yesterday. These one-time codes offer a plethora of additional content to users, with additional downloads costing $10.00
The Online Passes program will kick off next month. Assuming that other developers agree with Oliver, don't be surprised if they follow in EA's footsteps.
http://www.1up.com/do/newsStory?cId=3179253