Sky said:
Dragon Quest better!? Final Fantasy I surpassed Dragon Quest and that's what made FFI a hit with 13 sequels so far and Square an authority on rpg's.
Yeah, definitely was Dragon Quest better than Final Fantasy. Phantasy Star was a superior game too, in my opinion. As far as the original three go, I could never give credit to Final Fantasy. Maybe before I had experienced the others, but never afterward. The other titles offer a much more compelling an original experience, I feel. Again, this my personal opinion.
But the Dragon Quest games did get better, but never better than the Final Fantasy series. Oh and Dragon Quest is much more popular in Japan than the US but this has nothing to with having more influence in Japan. Final Fantasy is the champ. Plus DQ is cheesey
What isn't my opinion, though, are sales numbers. Final Fantasy has never reached Dragon Quest's popularity in Japan. Final Fantasy has better "world wide" "round" numbers, but Dragon Quest
far supercedes Final Fantasy in Japan - there's no doubt about this. Dragon Quest has been for a long time and will always be -the- Japanese RPG. While you may think this has no influence on the Unites States, it's quite incorrect. Only recently have western developed games become more prominent in the playing field. Most titles I remember fondly when I was younger were most definitely Japanese developed games. Most games I heavily anticipate now are Japanese developed games. This is, of course, my personal preference. However, the Japanese market heavily shaped the early US market. While the intersests have always been different, there has always been a shadow connection between the two. Only recently has this become shaken in a more prominent way.
What I'm trying to say is that due to Dragon Quest's immense popularity, many RPGs attempt to emulate this style. Final Fantasy had no -real- major influence until after the advent of Final Fantasy VII, and this is still in America of which we speak. Americans cared not for Final Fantasy until they had happy CG cut scenes, which paved the path for the pre-modern RPG state (late 90s, early millennium). If you disagree and state that FF III was a popular game and changed things - it didn't. While I PERSONALLY do love VI, along with VII and VIII (VI, VII, and VIII are my personal favorites), sales numbers dictate the truth here.
Final Fantasy III sold an admirable, but not quite revolutionary 1.4 million units. FF VII, on the other hand, peaked
9 million. Clearly, the cultural phenomenon has begun at VII.
But I digress, because that last entire bit is just going on an assumption by my part..
Another thing to consider is that Dragon Quest was STILL, DESPITE lackluster popularity in the United States, outdoing Final Fantasy by a -long shot- in worldwide sales until VII. That's when things started to swing (due to lack of popularity and, indeed, lack of release of several titles in USA..).
Something else is that Dragon Quest is not the same style of game as Final Fantasy in the end result. Sure, intiially they are all just RPGs. Basic and beautiful. But as time has run on, Dragon Quest has stuck moreso with the gameplay and core concepts, improving upon those, not really caring if the PSX iteration runs on SNES style graphics are not (despite that, selling well over 4 million units making it the best selling PSX game in Japan - period), whereas Final Fantasy is a constant struggle for "neo" or "new". Something else to consider indeed.
Anyway, not really trying to argue, but I feel that the immense success in Japan -does- have an effect in the United States. Not so much anymore, no, but in the past? Certainly.
Didn't mean for any of this to sound aggressive if it did.
