Ghost Recon's Creative Director, Christian Allen, Makes The Switch To Bungie

On October 1st, 2002, I started work at Red Storm. It’s been an awesome ride, starting as an Assistant Designer and working my way up to Creative Director, and shipping I can’t remember how many Ghost Recon games (I think it is 7 now, depending on how you count SKU’s). However, all things must come to an end, and I’ve decided to move away from the heat and humidity of North Carolina to the rain and snow of Washington. To that end, I’ve accepted a Design Lead position at Bungie, where I’ll be working on something a bit different than Ghost Recon. August 10th was my last day as a Sr Designer/Creative Director at RSE and Ubisoft.

It dawned on me on my last day at RSE that I had worked there longer than any one place in my adult life, even longer than I was in the Marines. Surreal to be moving on to somewhere different, but I am excited about the chance to face new challenges as a Designer.

So now I’m just getting ready to move, packing, sorting out movers, scouting for new houses in the area (and having fun checking housing prices in Seattle!). I like the area though, it’s much closer to Alaska than NC is, and I’m looking forward to getting some camping done (I could never bring myself to camp in NC, either to hot or too freaked out by ticks and lyme disease…there should be a law that anything that can kill you should be big enough to shoot).

To all my friends at Red Storm and Ubisoft, it’s been great working with you, keep making kick butt games!

http://serellan.typepad.com/my_weblog/2007/08/a-new-blog-a-ne.html

Last line edited so it was site-friendly. This is huge though. I can't wait to find out what Bungie's working on next! I'm glad that they're not working on a Ghost Recon type game or something along those lines. I really couldn't stand it. Who knows though, maybe we'll see a Halo squad-based shooter? :lol
 
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