Official Kizuna Thread

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Genre:
Action RPG

Platform:
Wii

Developers:
Jaleco

The Official Kizuna Site:
http://kizuna-game.jp/

- Main Character name is Lian
- There's a king called Jared and a princess called Aina
- Game's graphic will have a pencil effect to them
- More than 100 quests
- Accumulated gauge techniques can be used.
- Huge bosses, find the weak point by pointing the Wii remote on screen (Shadow of the Colossus?)
- Scenario: Miwa Shouda (FFXII, Saga Frontier, Little King's Story)
- Director/Programmer: Youichi Kawaguchi (DQVIII, Little King's Story)

Kizuna is set in the kindgom of Navigatoria, which has been under threat from the evil demon lord Galvaran for ages. A great hero, Gelade, successfully encased Galvaran in a tree of crystal in the last war, but went missing in the process. The monsters are back, though, and this time it's Gelade's emotionless son Rian who soldiers to the rescue, along with the stubborn, tomboyish Princess Ayna and her personal tutor Mist.
The battles in Ougon no Kizuna are action-oriented, and you'll be using the Wii Nunchuk to fight them. The game has a tendency to throw hordes of monsters at your party all at once, and you'll use the Wiimote to point at the enemy you want Rian to target before striking. As you fight, you'll gradually fill up a gauge on the bottom of the screen that unlocks a screen-clearing special move -- shades of the Dynasty Warriors games there.

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large image^

Screenshots

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Looks great in screenies, but I wonder how it holds up in motion.
 
it also has a kinda vagrant story style going on, i'm looking forward for this one
 
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