Dart said:What?? The DS is not being used to it's fullest potential??? Did I miss something?? Castlevania DS is a perfect example of using the full potential of the touch screen. The top screen is just for stats, and the bottom is for gameplay. And when you beat a boss, you have to draw a seal to finish the battle. It was weird the first time, but I got the hang of it in no time.
Dray said:nintendo's and animal crossing both don't incorporate wifi in a significant way
Dray said:I think nintendo needs to make a game with good use of the touch screen, (which AC WW does not do) and make good use of wifi together, in the same game