Sega Dreamcast why do u think dreamcast didnt make it?

i think dreamcast feel through because of the release of the ps2. becaus ps2 could play dvds and it was a much better console souly because of the games.. dont get me wrong sega has had good games. ;) but it just could nt hang with the console
 
I think that the dreamcast is a great system and I still play it from time to time. The reason I think that it didnt make it is because Sega gave up to early on it. And also probably because the developers were already on Sony's side.
 
yeah good point.. they were supposed to come out with another .. well plans were just in the making of another right before it crashed
 
I feel because every consumer out there was so convinced in their mind set that the PS2 was going to be huge, passing up the Dreamcast and waiting for PS2.

Bad support for Dreamcast was another reason, since Sony had the strong hold of the market by then
 
No, sony didnt have good marketing, they just have the money to do anything they wanted.

Sega had good marketing, but switching presidents so much caused this problem

Sony= The Blonde Bimbo with too much money to throw around

Sega= The rodney dangerfield of the video game industry, we get no respect!
 
Also the piracy too, you can just simply download and burn a Dreamcast game right onto a CD-R and play.
 
From all the reading I have done, it seems there were a few reasonds the DC didn't do too well. First, as some have already pointed out, it didn't have DVD capability. The PS2 did. And as I recall the DC ended up selling for just as much as the PS2, if not more? I guess a lot of people in Japan really wanted DVD players, so they all went with the PS2.

The other thing that Sega didn't have was a lot of games. Because the PS2 was backwards compatable with all PS games, that meant that upon release there was already a massive library of games for the system. As I recall, there were very few games out for the DC initially. To me this seems like the big thing that killed Sega. It was the same problem they had with the Saturn. They tried to push it out before the PS, and before christmass, and as a result, there were only 6 games for it, and supposedly some of those wern't even finnished. What I think they should have done was make the Saturn able to play Sega CD games. Even though they wern't that popular, at least that would have given people a bigger library to choose from in the beginning. And likewise if they had made the DC backwards compatable with both the Saturn and Sega CD games, or perhaps just the Saturn games, it would have helped immensly.

But thats just my opinion on the whole thing. And don't get me wrong, I own all the Sega systems, but I also own all the Nintendo ones, as well as the PS2 and Xbox, and I play all of them. I'm and equal-opertunity gamer if you will ;)
 
Ezekiel2222 said:
From all the reading I have done, it seems there were a few reasonds the DC didn't do too well. First, as some have already pointed out, it didn't have DVD capability. The PS2 did. And as I recall the DC ended up selling for just as much as the PS2, if not more? I guess a lot of people in Japan really wanted DVD players, so they all went with the PS2.

The other thing that Sega didn't have was a lot of games. Because the PS2 was backwards compatable with all PS games, that meant that upon release there was already a massive library of games for the system. As I recall, there were very few games out for the DC initially. To me this seems like the big thing that killed Sega. It was the same problem they had with the Saturn. They tried to push it out before the PS, and before christmass, and as a result, there were only 6 games for it, and supposedly some of those wern't even finnished. What I think they should have done was make the Saturn able to play Sega CD games. Even though they wern't that popular, at least that would have given people a bigger library to choose from in the beginning. And likewise if they had made the DC backwards compatable with both the Saturn and Sega CD games, or perhaps just the Saturn games, it would have helped immensly.

But thats just my opinion on the whole thing. And don't get me wrong, I own all the Sega systems, but I also own all the Nintendo ones, as well as the PS2 and Xbox, and I play all of them. I'm and equal-opertunity gamer if you will ;)
I have to agree with you there cause PS2 had so much to offer than Dreamcast, the backwards compatable with the older Playstation games was a major plus! Its like having two consoles. Plus it had games comming soon for the console as well, so you could of just got a PS2 and still would of had tons of games to get from its little brother console. I think if the Dreamcast even had DVD compatable it would of stayed longer. Dreamcast is the first successful online console.
 
Ezekiel2222 said:
From all the reading I have done, it seems there were a few reasonds the DC didn't do too well.  First, as some have already pointed out, it didn't have DVD capability.  The PS2 did.  And as I recall the DC ended up selling for just as much as the PS2, if not more?  I guess a lot of people in Japan really wanted DVD players, so they all went with the PS2.

The other thing that Sega didn't have was a lot of games.  Because the PS2 was backwards compatable with all PS games, that meant that upon release there was already a massive library of games for the system.  As I recall, there were very few games out for the DC initially.  To me this seems like the big thing that killed Sega.  It was the same problem they had with the Saturn.  They tried to push it out before the PS, and before christmass, and as a result, there were only 6 games for it, and supposedly some of those wern't even finnished.  What I think they should have done was make the Saturn able to play Sega CD games.  Even though they wern't that popular, at least that would have given people a bigger library to choose from in the beginning.  And likewise if they had made the DC backwards compatable with both the Saturn and Sega CD games, or perhaps just the Saturn games, it would have helped immensly.

But thats just my opinion on the whole thing.  And don't get me wrong, I own all the Sega systems, but I also own all the Nintendo ones, as well as the PS2 and Xbox, and I play all of them.  I'm and equal-opertunity gamer if you will ;)


I agree with this to some extent, yet, I beg to differ just a tad. It's all about the money, always has been. Sony had a strong hold on the market because they pretty much paid the right price for name brand companies. For example, paying Midway big cash to produce Mortal Kombat 3 for PSX before any other system.

Yet Christmas of 1996 was a hardcore battle. When Sega finally got the proper software to compete against PSX and N64 at that time.

The first X-mas of Saturn was hell, that I agree, it was just a crying shame. During that time,

I had my SNES still so I was too busy playing Killer Instinct and Mortal Kombat 3 during that season lol

Finally, backwards compatibility and DVD playback just does not effect me from buying a system. Normally I'd argue over how much it doesn't mean jack squat. Yet in this day and age, today's consumer wants more bang for their buck. So I'm just gonna leave it at that, since it's the honest truth.
 
playstation was a rather large system when it came out. it captured the adult market and never let go.

that is why MANY people wanted a PS2 over a dreamcast they just liked the precursor system better
 
FF7 master said:
playstation was a rather large system when it came out. it captured the adult market and never let go.

that is why MANY people wanted a PS2 over a dreamcast they just liked the precursor system better

Of course PS2 already had the fanbase. It wasnt large until a year or so after the first PS came out. Slowly the fanbase started growing and then eventually it just blew up.
 
I am honestly still surprised that the PS did so well.

And I Am not too suprised the that DC didn't make it.

BUT the DC and PS / PS2 had too many similar games.
The Ps2 had backward compatibility which helped it rule over the DC. IMO the DC and PS both lacked tons of good games. I like the DC.. I own one, I like many games for it.... but in many cases, the games were bland (thats what I think of the PS and PS2 as well).

BV :hat
 
The reason I liked the PS so much was because it had a lot of great games. The first couple of years were slow. But once the PS hit its stride it was unstoppable.
 
I bought my first PS back in Nov. of 96. I didnt know anything about it but I still wanted it because it was a video game system. One of the best purchases in my life.
 
Ezekiel2222 said:
From all the reading I have done, it seems there were a few reasonds the DC didn't do too well.  First, as some have already pointed out, it didn't have DVD capability.  The PS2 did.  And as I recall the DC ended up selling for just as much as the PS2, if not more?  I guess a lot of people in Japan really wanted DVD players, so they all went with the PS2.

The other thing that Sega didn't have was a lot of games.  Because the PS2 was backwards compatable with all PS games, that meant that upon release there was already a massive library of games for the system.  As I recall, there were very few games out for the DC initially.  To me this seems like the big thing that killed Sega.  It was the same problem they had with the Saturn.  They tried to push it out before the PS, and before christmass, and as a result, there were only 6 games for it, and supposedly some of those wern't even finnished.  What I think they should have done was make the Saturn able to play Sega CD games.  Even though they wern't that popular, at least that would have given people a bigger library to choose from in the beginning.  And likewise if they had made the DC backwards compatable with both the Saturn and Sega CD games, or perhaps just the Saturn games, it would have helped immensly.

But thats just my opinion on the whole thing.  And don't get me wrong, I own all the Sega systems, but I also own all the Nintendo ones, as well as the PS2 and Xbox, and I play all of them.  I'm and equal-opertunity gamer if you will ;)

Sega tried doing backwards compatibility once when they released the Power Base Convertor for the Mega Drive/Genesis. It didn't do so well, so Sega decided that is was best to look forward, rather than backward.

Backwards compatibility for the Saturn to the MD/MCD probably wouldn't have been very difficult to do. A cartridge convertor that had the proper software and some minor additional hardware (since the Saturn's audio processor is the same Motorolla X68000 that's the MD's main CPU you could pretty much use that exclusively). The problem is that the Saturn really doesn't possess a well-designed cart slot.

Backwards compatibility for the DC to the Saturn would have been an absolute NIGHTMARE for Sega to try and engineer. The DC uses completely different hardware and doesn't follow the customary "prior console's CPU becomes new console's sound processor" that Sega had used in their first three consoles. Plus, the Saturn is an incredibly complex machine to begin with with a total of 9 different processors all handling different functions and all moving at different speeds (even the the main SH2 processors would start out in synch but one would always lag behind.. and this was always taken into account when programming for the hardware). To top it off, the Saturn features 2 additional input buttons on the control pads over the DC... so Sega would have had to create new pads to accomodate this function. And let's not forget that the Saturn didn't do very well outside of Japan.

The DVD playback was an issue (however, contemporarily, the GC has proven that you don't need this function to do well in the current market), but, the DC's GigaDrive could be instructed to read DVDs given it's dual-pass nature. It simply required a hardware add-on that featured the proper software for the MPEG2 decoding and playback. Unfortunately, this got scrapped due to the lack of support the system had been receiving in wake of the PS2, which had one of the WORST launches in console history I might add.
 
Back
Top