An idea of the top 5 software and hardware repleneshment (based out of Canada)

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Re: An idea of the top 5 software and hardware repleneshment (based out of Canad

Strubes said:
lmao then what you were saying bout xbox had no relevance. I was talkin bout 360 the whole time, bud.

Hehehe.. You already backed out of one bet. Want to make another?
 
Re: An idea of the top 5 software and hardware repleneshment (based out of Canad

This isn't my arguement, but...

Sartori said:
Not caring about how a console does in another region if you're aiming for it to succeed is just foolish and lacking in foresight.

I agree acting without foresight is a bad idea.

Sartori said:
I'm talking about X Box bud, not 360.

Use a little foresight Sartori, as Microsoft execs have. The Xbox was a stepping stone, it established their brand and created a loyal fanbase. The Xbox 360 is intended to start recovering some of the losses that the Xbox incurred. When Microsoft got into the consoel war they were probably thinking in terms of decades, not in terms of generations. By using "foresight" they projected that a loss on the Xbox console would pay off in the future, and the recent statistics show that this is slowly coming true.

Also, the japanese market is highly overrated. As Microsoft proved with the Xbox you don't need the japanese market to be a success. Rather, one can do just fine by catering to the growing North American market, and the not so quickly increasing European one. And as strubes already pointed out, the japanese market is more or less irrelevant unless you live there. It doesn't make or break consoles, and until it does it is of little concern.
 
Re: An idea of the top 5 software and hardware repleneshment (based out of Canad

Sartori said:
Hehehe.. You already backed out of one bet. Want to make another?

lmao what does that have to do with anything? You're losing it Sartori. :lol
 
Re: An idea of the top 5 software and hardware repleneshment (based out of Canad

stealth toilet said:
Use a little foresight Sartori, as Microsoft execs have. The Xbox was a stepping stone, it established their brand and created a loyal fanbase. The Xbox 360 is intended to start recovering some of the losses that the Xbox incurred. When Microsoft got into the consoel war they were probably thinking in terms of decades, not in terms of generations. By using "foresight" they projected that a loss on the Xbox console would pay off in the future, and the recent statistics show that this is slowly coming true.

Trust me, I'm well aware of the "stepping stone" technique they're attempting. It may be working in the United States, but it's not in Japan. Trust me, you don't have to school me on these mechanics. This is what I do.

Also, the japanese market is highly overrated. As Microsoft proved with the Xbox you don't need the japanese market to be a success. Rather, one can do just fine by catering to the growing North American market, and the not so quickly increasing European one. And as strubes already pointed out, the japanese market is more or less irrelevant unless you live there. It doesn't make or break consoles, and until it does it is of little concern.

How is losing 4 billion dollars a success?

And all of you saying the Japanese market is irrelevant is a joke. It's of the absolute most importance.
 
Re: An idea of the top 5 software and hardware repleneshment (based out of Canad

How is losing 4 billion dollars a success?

Because they sold more consoles and established a bigger fanbase than a videogame company who has been around as long as videogames have.

I would say that selling more consoles than the most recognized videogame company in the world is a success, especially when you're expectations are to be in that industry for many years to come. And as you should well know, it takes money to make money. Even at the small business level, you put a lot of money into your business initially, probably running up a huge debt the whole time, with the plan of making it all back and actually turning a profit in the long run. Once again, as you stated, foresight.

Trust me, you don't have to school me on these mechanics.

I didn't think I'd have to either, but your posts have proven otherwise.

And all of you saying the Japanese market is irrelevant is a joke. It's of the absolute most importance.

Absolute importance to what end? For what end goal would conquering the japanese videogame market be of absolute importance? Aside from total domination of the industry I can't think of a reason for Japan to be important at all, and even then, it is more of an afterthought. There are plenty of videogamers abroad, possibly even more so, one can ignore Japan and still get a very nice slice of the pie.
 
Re: An idea of the top 5 software and hardware repleneshment (based out of Canad

stealth toilet said:
Because they sold more consoles and established a bigger fanbase than a videogame company who has been around as long as videogames have.

By a small margin? An EXTREMELY SMALL MARGIN. DEFINITELY NOT WORTH 4 billion dollars margin.

I would say that selling more consoles than the most recognized videogame company in the world is a success, especially when you're expectations are to be in that industry for many years to come. And as you should well know, it takes money to make money. Even at the small business level, you put a lot of money into your business initially, probably running up a huge debt the whole time, with the plan of making it all back and actually turning a profit in the long run. Once again, as you stated, foresight.

What? I thought the kids these days considered "Playstation" the name for video games? Maybe I'm out of date.

But to put this quote to the grave where it deserves, what good does it do to sell a few million units more when you lose 4 bilion and Nintendo makes a billion?

Absolute importance to what end? For what end goal would conquering the japanese videogame market be of absolute importance? Aside from total domination of the industry I can't think of a reason for Japan to be important at all, and even then, it is more of an afterthought. There are plenty of videogamers abroad, possibly even more so, one can ignore Japan and still get a very nice slice of the pie.

Certainly. If you like FPS, RTS, and the one or two other genres western developers make, I completely agree!
 
Re: An idea of the top 5 software and hardware repleneshment (based out of Canad

Sartori said:
Certainly. If you like FPS, RTS, and the one or two other genres western developers make, I completely agree!

Yeah, I have to agree with that. The XBOX and the 360 are both severely lacking on genres that aren't what Sartori mentioned. I still haven't seen a really good jrpg on the 360. While I could just get a PS3 for the eventual jrpgs, I'd rather not if I could avoid it. But I really doubt that the 360 is going to get enough support in Japan for that to happen.
 
Re: An idea of the top 5 software and hardware repleneshment (based out of Canad

Sartori said:
By a small margin? An EXTREMELY SMALL MARGIN. DEFINITELY NOT WORTH 4 billion dollars margin.

As I've stated countless times, it takes money to make money. If you're gonna play with the big boys you've either got to go big, or go home. The $4 billion dollars Microsoft lost was an investment, most likely a projected one. That number might look like a lot to you and me, but to a company that's entering a multi-billion dollar industry it looks considerably smaller.


But to put this quote to the grave where it deserves, what good does it do to sell a few million units more when you lose 4 bilion and Nintendo makes a billion?

Please. If you are actually asking me what good gaining 20+ million customers could possibly bring, then this conversation has gone far beyond your reckoning. It costs considerably more to gain customers than it does to retain them. Nintendo's fiscal year might have shown a profit, but their revenue lost due to Microsoft is equally impressive. Now Nintendo has an uphill battle to fight to get those customers back. Losing customers is never good business, even if you still manage to stay out of the red.

Certainly. If you like FPS, RTS, and the one or two other genres western developers make, I completely agree!

God forbid that videogame developers actually give the public what they want. How absurd a notion it is that western developers would actually cater to western audiences. What are they trying to do, turn a profit!? How outrageous...

Just because your personal tastes in videogames do not conform with the majority of gamers, that is no reason to blame developers for providing a product that people actually enjoy playing.

But that's beside the point. Your retaliation to my statement was obviously to imply that the Xbox lacked diversity in games. To which I reply there was plenty of unique, inventive, and fresh gaming experiences to be had on the console, and if you failed to see that then it truly is your loss.
 
Re: An idea of the top 5 software and hardware repleneshment (based out of Canad

stealth toilet said:
As I've stated countless times, it takes money to make money. If you're gonna play with the big boys you've either got to go big, or go home. The $4 billion dollars Microsoft lost was an investment, most likely a projected one. That number might look like a lot to you and me, but to a company that's entering a multi-billion dollar industry it looks considerably smaller.

I can agree with this. But to say that Microsoft "beat" Nintendo is a joke. Nintendo is always going to have that core and it's not changing.


Please. If you are actually asking me what good gaining 20+ million customers could possibly bring, then this conversation has gone far beyond your reckoning. It costs considerably more to gain customers than it does to retain them. Nintendo's fiscal year might have shown a profit, but their revenue lost due to Microsoft is equally impressive. Now Nintendo has an uphill battle to fight to get those customers back. Losing customers is never good business, even if you still manage to stay out of the red.

Nintendo's finances have only shown a red ONCE and for ONE QUARTER. Never before, never after. Nintendo makes money and this isn't going to change, and Nintendo is always going to have a core audience. Even if they continued the route they went with the Gamecube ("competing standardly"), they'd continue to be a financial success, despite only selling 15-30 million units a generation. Why? Fundamentals and continued fans.

God forbid that videogame developers actually give the public what they want. How absurd a notion it is that western developers would actually cater to western audiences. What are they trying to do, turn a profit!? How outrageous...

Just because your personal tastes in videogames do not conform with the majority of gamers, that is no reason to blame developers for providing a product that people actually enjoy playing.

Yeah. Because Japanese developers have no effect on western sales. Aight.

But that's beside the point. Your retaliation to my statement was obviously to imply that the Xbox lacked diversity in games. To which I reply there was plenty of unique, inventive, and fresh gaming experiences to be had on the console, and if you failed to see that then it truly is your loss.

I think it does, regardless of what YOU think. I'll stick with Sony and Nintendo if I had the choice, HOWEVER, this round Microsoft is gaining a wider variety of diversity (see: Culdcept Saga). A game like that coming out I absolutely have to have, and they're bastards for it. Any time anyone had told me Culdcept Saga would be coming to 360 I would have laughed. But Microsoft is *attempting* to capture that audience in JAPAN (IE: this is where "east" is). This is why they're dropping so much coin with Sakaguchi (who is making a mistake).
 
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