SpartanEvolved
SpartanEvolved
Figured I'd post this in several forums...
City of the Dead, a game based on George Romero's Of the Dead universe but not following any of the particular movies, is due out sometime for Xbox, PS2, and PC. March 31, 2006 is the estimate, which sucks. Anyways, too lazy to post the details now, but lemme put it in a nutshell.
-Online and split screen co-op
-Tons of Zombies-only zombies, only former humans (no stupid mutant monkey dog demons)
-Little story other than zombies have taken over the world, you choose 1 of 5 people (including Tom Savini!) to try to survive the hordes of the undead. Characters appearances are dynamic and have different, and changing, stats.
-None of Resident Evils patented retarded get the 40 keys spread all over places you've already been to open the wooden door instead of shooting the dumb lock puzzles.
-Awesome physics, ragdoll too, use the environment to kill and slow down the zombie hordes.
-Free raoming, not objective based gameplay. No areas need to be unlocked.
-Supposed to be other survivors you can meet and save.
-Co-op has a cool feature, the infection meter. Once it is full, the palyer becomes a zombie, and can kill other players (can't wait to see how it works) ala RE:Outbreak.
-Others can see your infection meter, meaning they can let you live and take help as long as possible or kill you to save their skin.
-Weapons announced-Pistol, Shotgun, Machine gun, and Sniper Rifle.
-Weapons are upgradable, at least for melee attacks (Example: Shotgun gets a shovel attachment, pistols get spiked brass knuckles)
-Locations include, as of now, a city (duh), a mall, an airport, a laboratory, a hospital, a gas station, and a farmhouse style area?
Also, with a release date so far in the future, graphics are sure to improve, and I'm sure more game modes will be added. Maybe a FFA survival fest? Or a take as many down with you as you can gametype? Who knows? All I can say is I'm pyshced for this game beyond belief.
I may update this alter, if there is interest.
City of the Dead, a game based on George Romero's Of the Dead universe but not following any of the particular movies, is due out sometime for Xbox, PS2, and PC. March 31, 2006 is the estimate, which sucks. Anyways, too lazy to post the details now, but lemme put it in a nutshell.
-Online and split screen co-op
-Tons of Zombies-only zombies, only former humans (no stupid mutant monkey dog demons)
-Little story other than zombies have taken over the world, you choose 1 of 5 people (including Tom Savini!) to try to survive the hordes of the undead. Characters appearances are dynamic and have different, and changing, stats.
-None of Resident Evils patented retarded get the 40 keys spread all over places you've already been to open the wooden door instead of shooting the dumb lock puzzles.
-Awesome physics, ragdoll too, use the environment to kill and slow down the zombie hordes.
-Free raoming, not objective based gameplay. No areas need to be unlocked.
-Supposed to be other survivors you can meet and save.
-Co-op has a cool feature, the infection meter. Once it is full, the palyer becomes a zombie, and can kill other players (can't wait to see how it works) ala RE:Outbreak.
-Others can see your infection meter, meaning they can let you live and take help as long as possible or kill you to save their skin.
-Weapons announced-Pistol, Shotgun, Machine gun, and Sniper Rifle.
-Weapons are upgradable, at least for melee attacks (Example: Shotgun gets a shovel attachment, pistols get spiked brass knuckles)
-Locations include, as of now, a city (duh), a mall, an airport, a laboratory, a hospital, a gas station, and a farmhouse style area?
Also, with a release date so far in the future, graphics are sure to improve, and I'm sure more game modes will be added. Maybe a FFA survival fest? Or a take as many down with you as you can gametype? Who knows? All I can say is I'm pyshced for this game beyond belief.
I may update this alter, if there is interest.