DARK SOULS - sequel to Demon's Souls confirmed.

MegaDrive20XX

Segatron Genesis... call me the wizard.
Project Dark, the multiplatform RPG from the Demon's Souls team revealed at last year's Tokyo Game Show, has received a new name: Dark Souls. The latest Famitsu magazine provided new details about the RPG, which Siliconera translated and summarized.

From Software is planning to make Dark Souls as difficult as its predecessor, and similar in style. Players still create their own characters, though there are no longer different job classes. There are tweaks to the world design, as well: the world is no longer divided into levels, instead being one large area.

Other players will be able to inhabit that world in some way, in both cooperative and competitive play. According to Siliconera, you'll be able to feel the "gentle presence" of other players through interactions like notes left for other players at the place of death.

Update: 1UP notes that Dark Souls will be published not only in North America, but also in Europe by Namco Bandai Games.



http://www.joystiq.com/2011/02/01/dark-souls-demons-souls-successor/
 
I believe this is coming to 360 as well. Nevertheless, I'm more than excited for this. I wonder if it'll be even harder than Demon's Souls?
 
Now that Dark Souls has emerged from its evil, melancholy hiding place, we're starting to hear some initial details about its gameplay. GameSpot has posted an interview with Namco chief publishing producer Daisuke Uchiyama and (regular?) publishing producer Kei Hirono. First, Uchiyama made it clear that Dark Souls is not a direct sequel to Demon's Souls ... but it will share new iterations of almost all its concepts and systems.

The game is being created by the same team that created Demon's Souls, and will have the same basic concept, though it will include many new features as well. Combat has been improved, allowing for a higher degree of customization. Furthermore, the new open world of Dark Souls places a larger emphasis on exploration.

The unique online system will be returning, though Hirono states it has been "highly enhanced" to allow users to "share the experience and grow up together." Hopefully, this means friends will actually be able to join one another's worlds intentionally (the Demon's Souls multiplayer system essentially pairs players together randomly). Finally, rest assured that Dark Souls will be at least as difficult as its predecessor, if not even more so.


http://www.joystiq.com/2011/02/04/dark-souls-isnt-a-demons-souls-sequel-but-it-totally-is/
 
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