Do you think Nintendo fans are too passionate?

Hey,
I cried a little when I first played OOT. I still almost cry on certain parts but thats just cause my memories hit me like a brick and I get sad that those days are long gone.........
 
no they are not.

look at the New Zelda coming out.

Wind waker Screams traditional zelda.

Nintendo are making great games just like they ever have.  They are bringing out innovation.... IE pikmin 2, odama, donky konga and other games.

I am having so much fun with the system.... and thats what Nintendo is about.... fun.

man... times are not gone.... they are repeating themself time and time again :)

... with each incarnation of a game that comes out... its great.

Mario 64 screamed out in Mario Sunshine... they just added the water element. everything else.... was near identical.
†B†V† :hat
 
I dunno though, maybe it was because I was younger and more imaginative or something, but GC games never captivated me in the way N64 games did. In those games I experienced complete immersion, when I played those I was in a mushroom kingdom, I rode across the plains of Hyrule, but in Wind Waker, bleh, I never really felt like I was in a mystical land. I think if it would have been a bit more story-oriented I would have been drawn in a bit more, but aside from that stint with the pirates it was always just "find this, collect that, sail there" kind of stuff. In SMS I wasn't even really aware of why I was collecting shines, I knew it had something to do with an impostor and pollution but I had no real incentive to find out what exactly.

As well, it was hard to immerse yourself in Zelda when it looked like you were watching a cartoon, it was no where near as epic as OOT I just couldn't get into any GC games.
 
Hey,
Lol BV, no I meant those days when I first played Zelda OOT, I mean it still takes me "there" everytime I play it but it's just not quite the same as the first time.

Same here stealth, I always wonder that myself, I wonder, was the 64 just that good, or was it cause I was younger and not used to the awesomeness of 3d games, like Mario/Zelda. But I do feel like this new Zelda will be able to take me to another world like my 64 did.
 
Someone on the Tales of Symphonia board asked why it was such a big deal that ToS was going to be ported to the PS2 (although only in Japan) and it made me think about it.

This is the conclusion I came to.

For one thing, the PS2 already has a ton of standout rpgs. Is not getting one more really going to hurt it? I don't think so. Meanwhile, the Gamecube could use an awesome rpg like Tales. And in the case of Killer 7, which Capcom decided to port to the PS2 (also only in Japan), the PS2 has a few standout shooters and probably wouldn't lose anything by not getting Killer 7, while the Gamecube could really use something like Killer 7 to give its library of games more variety.

Secondly, it's always from GC--->PS2/XBOX. It's never in reverse. Why is that?? Why isn't Capcom like, "Hey, Devil May Cry did pretty well on the PS2. Why don't we put it on the Gamecube and XBOX as well?" Why is it always, "Gee, such-and-such game did pretty well on the Gamecube. Let's port it to PS2 and XBOX to try and make even more money." Why do the other systems get to keep their exclusives but the Gamecube doesn't? That just really irritates me. I think if Capcom ends up putting Resident Evil 4 on any other system I will have to like boycott them or something.

I mean it's not like I couldn't get them, since I have all the systems. It's just the principal of the matter.
 
Hey,
It's all about the Benjamins Mai.....No jk, actually you are very right about this and I wonder the same darn thing myself....Ticks me off about Viewtiful Joe........
 
Mai... you are right...

Maybe its harder to go from Ps2/Xbox to The GC.

BUT I am sick and tired of 3rd party companies not giving the Gamecube any love.
It makes me not want to buy their other games... but I know if I don't ... we won't get other games.

whats odd is that these 3rd party companies quite developing games for the Gamecube.... while continuing to develop for the Xbox... in which their Xbox versions..... sold probably 1000 more than the Gamecube... if not less or dead even.

Is is me... or are 3rd parties not making ANY sense?!

I mean... I look at the release list.... and I see tons of worthless titles coming to the PS2 and Xbox (worthless IMO)... or titles that could be B/C titles.  But they are never done for the Gamecube as well.

Why is the Gamecube left out... This should make people mad (who own the Gamecubes) and start telling these 3rd parties that they want games on the Gamecube.

In the beginning of the Gamecube.... 3rd party companies loved the cube.... they said that it was the easiest to develop for.  Now they are saying its the hardest of the 3 systems....   How can they go from 1 end to the other?

I simply do not understand it.  Unless Sony and M$ are paying so that the games do not hit the Gamecube....... I wonder if that is a possibility.

†B†V† :hat
 
I don't know. I know that Nintendo probably paid Capcom and Namco for their "exclusives", but it hasn't seemed to gotten Nintendo anywhere.

Of the so-called Capcom 5, this is what has happened so far. 1 (Dead Phoenix) got cancelled, 2 (Viewtiful Joe and Killer 7) are getting PS2 ports, and 2 (P.N. 03 and Resident Evil 4) are so far still exclusive to the Gamecube, with RE4 most likely to be ported eventually to PS2, no matter what Capcom is saying now.

As for Namco, I don't think Nintendo paid them per se, but they did give Namco some of their flagship franchises to develop, including Star Fox Armada, Donkey Konga, and even the Pikachu demo that was on the DS for E3. o_O In return, Namco makes Tales of Symphonia and Baten Kaitos for the Gamecube.

I think negative press is almost what's really hurting Nintendo. While I don't think Sony or MS would actually pay developers not to put games on the Gamecube, I could see the case for Sony or MS paying gaming press to hype XBOX and PS2 and diss the Gamecube. Play for example, was really excited about the DS when it was first announced, but "suddenly" after E3 they were giving it negative press and hyping the PSP. While they may have just changed their minds, I kind of found it strange.
 
Mai Valentine said:
I don't know. I know that Nintendo probably paid Capcom and Namco for their "exclusives", but it hasn't seemed to gotten Nintendo anywhere.

Of the so-called Capcom 5, this is what has happened so far. 1 (Dead Phoenix) got cancelled, 2 (Viewtiful Joe and Killer 7) are getting PS2 ports, and 2 (P.N. 03 and Resident Evil 4) are so far still exclusive to the Gamecube, with RE4 most likely to be ported eventually to PS2, no matter what Capcom is saying now.

As for Namco, I don't think Nintendo paid them per se, but they did give Namco some of their flagship franchises to develop, including Star Fox Armada, Donkey Konga, and even the Pikachu demo that was on the DS for E3. o_O In return, Namco makes Tales of Symphonia and Baten Kaitos for the Gamecube.

I think negative press is almost what's really hurting Nintendo. While I don't think Sony or MS would actually pay developers not to put games on the Gamecube, I could see the case for Sony or MS paying gaming press to hype XBOX and PS2 and diss the Gamecube. Play for example, was really excited about the DS when it was first announced, but "suddenly" after E3 they were giving it negative press and hyping the PSP. While they may have just changed their minds, I kind of found it strange.
It happens more than you think

I cannot imagine half of these companies saying the crap about Nintendo that they do. After seeing the DS redesign... I seriously think PSP has a challenge to face. Nintendo was smart... look at all the extra hype they created now :)

Just like a car manufacturer driving a proto.... they never let the body show :D Nintendo learned well.

I just cannot see why the heck Nintendo is not doing well among fans... developers..etc.. even though they are largely profitable.



†B†V† :hat
 
It happens more than you think

I cannot imagine half of these companies saying the crap about Nintendo that they do.

I think that shows how cool Nintendo really is...they are still just doing their own thing and not letting what the press says about them bother them.
 
Mai Valentine said:
It happens more than you think

I cannot imagine half of these companies saying the crap about Nintendo that they do. 

I think that shows how cool Nintendo really is...they are still just doing their own thing and not letting what the press says about them bother them.

same here :)

I did write an email today telling Nintendo some of my worries.  Meaning.... how they are losing 3rd party support, how 3rd party games are delayed on their system.... and released after all the other systems..... and that the quality is lower (IE the 3rd party companies are not spending time on the games).

Even some of Nintendo's 1st party games slipped a little... meaning Kirby's air ride..etc.

I also wrote them stating they should really consider an online play. I stated "I don't really care if you have one or not, but the majority of my customers want to see something online with Nintendo."  I told them that I love my console as is....


†B†V† :hat
 
I dunno. I mean, losing third parties is bad, but at the same time....why would any sane person buy a GC for third party games considering how weak the N64 was?

I mean it's nice that Tales of Symphonia and Viewtiful Joe turned out to be so awesome, but what I really bought my Gamecube for was the Nintendo franchises. I didn't buy it thinking I would get some awesome rpgs or racers or fps games, since those are genres that Nintendo typically has been weak in since the N64. I have my XBOX for first person shooters and my GBA for RPGS. I think what gamers need to do is learn how to appreciate each console for their strengths instead of buying a system when you know it's not going to be strong in certain genres and then complain that the system is weak in that genre. That's just stupid, IMO. If you knew before you bought it that the Gamecube wasn't going to get games like GTA or Halo and that you didn't like Nintendo franchises, why on earth would you still buy a Gamecube? If a person does that and then complains about it, I have no sympathy for them.
 
See, that's the thing, 3rd party developers know that people buy GC's to play Nintendo games on it, and perhaps they're intimidated by the competition. Plus, about all this nonsense of 3rd party's saying the GC was the easiest to develop for, I never heard any 3rd party developer say this about the Cube, what I did hear was Nintendo saying that the ease of development would bring in 3rd party support, but it greatly failed to do so.

I think that 3rd parties develop for the PS2 because of it's huge fanbase, and Xbox because of it's growing popularity and older/richer audience. The GC is just kind of left out in the cold with a younger audience who only want to play Marios and Zeldas.
 
Hehe, like I said it's all about the dough....In my opinion its like some kind of nasty circle, 3rd party developers would rather make games for PS2 cause the PS2 has sold more systems, and in turn the PS2 has sold more systems cause it has more games, but if GC had more 3rd party support it would sell more systems, and in turn more 3rd party developers would support the cube cause it it would sell more systems....make sense?
 
See, that's the thing, 3rd party developers know that people buy GC's to play Nintendo games on it, and perhaps they're intimidated by the competition

I agree with that, but I don't think that is Nintendo's fault. If third parties want to compete with Nintendo franchises, all they have to do is step up and start making better games and give them to the GC in a timely matter --instead of giving us crappy ports months after the games have already been out on PS2 (Need for Speed 2: Hot Pursuit comes to mind).

Hehe, like I said it's all about the dough....In my opinion its like some kind of nasty circle, 3rd party developers would rather make games for PS2 cause the PS2 has sold more systems, and in turn the PS2 has sold more systems cause it has more games, but if GC had more 3rd party support it would sell more systems, and in turn more 3rd party developers would support the cube cause it it would sell more systems....make sense?

You hit the nail on the head, x2. That's exactly what happens.
 
I wasn't saying that it's Nintendo's fault either, I'm just saying that 3rd party developers probably see the Nintendo audience as a very niche audience.
 
stealth toilet said:
I wasn't saying that it's Nintendo's fault either, I'm just saying that 3rd party developers probably see the Nintendo audience as a very niche audience.

Nintendo's Audience is neglected. IE .... Fans of Nintendo know what a good game is.
Not saying that fans of the other systems don't...... BUT Nintendo fans have been given superb title after superb title....whereas most 3rd parties only have a handful of good hits.

IMO 3rd parties need to quit being idiots and start making their games better.... and get on the Nintendo systems. I mean... they are all over the place on the GBA.... why not the cube as well?

They should want to compete with Nintendo ....... and make themselves better.

Thats how companies survive.... making themselves better all the time. If not.. you go under. (there are other factors involved as well... but this is a major factor).

†B†V† :hat
 
IMO, that's only because the majority of Sony's first party games are crap, so naturally the third party games seem awesome in comparison.

But it really comes back to what x2 said.
 
I'd have to agree with Neph there. I don't think that companies are intimidated because Nintendo games are so good, but just the fact that that's what the audience is looking for. I know I'm not making much sense here, but, let me put it this way. Wind Waker sold 600,000 copies on pre-order, before most people had played it and even with the controversial graphics. Why? Because it was a Zelda game. Sure it was expected to be a great game, but people didn't know that, they bought it because they love the characters, the franchise, and many of them bought their Gamecubes in anticipation of this game. Whether it was a good game or not, it was gonna sell. 3rd party's are probably intimidated by the fact that everyone is going to buy Nintendo games, so if they were to release a game, say, when Metroid Prime: 2 comes out, they are going to get completely overlooked, even if they have an excellent game.

Soul Calibur 2 sold best on the GC because they added 1 character from a Nintendo franchise in it. If they hadn't, the game probably would have been overlooked by many, myself included. That says something.
 
Well, I personally do not believe that. I think 3rd party companies need to make as much money as possible so they go where the most money is coming in, i.e PS2/Sony. I highly doubt they are "intimidated", I mean, if that was the case than there would be no competition. It's like this, take Gran Turismo 3 for the PS2, developers know that making a driving sim better than Gran Turismo is pretty far fetched, but does that mean developers just up and stop making driving games for the PS2?; of course not!! I think it's pretty simple math here......---->$<----
 
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