endings to set up for sequels: good or bad?

A lot of games these days are given cliffhanger endings to make it easier for a sequel. Do you like


  • Total voters
    15
No America butchered the Godzilla franchise with that one. Look at the reactions when the Japanese Gojira defeated the American Godzilla in Godzilla: Final Wars people were off their feet cause of it.
 
I'm glad Alien Versus Predator got a sequel...cause I didn't want it to end the way the first one did..on a cliffhanger. Even if the movie wasn't the best ever...I still wanted a sequel just from a fan's viewpoint.
 
dude, nobody cares lmao

i am legend = virus
the day after tomorrow = huge tidal wave
cloverfield = who knows
godzilla = godzilla
RE = zombies

NYC's seen it all.
 
No, I can't say I'm too fond of cliffhangers. To me, it's just laziness. It IS possible to make a sequel that continues from the previous one, without leaving the first one in a cliffhanger, like Devil May Cry series, Quake, and Half-Life, just to name a few.
 
quake never really had like games that went with each other till recently so there werent any cliffhangers...

and i didnt finish quake two so idk if there was cliffhanger...
 
It just depends on the game is done if they stretch out a single syory arc shouldn't go longer than 2 full games and even then it depends on whether or not it's necassary.
 
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