Mai Valentine
Moderator
Will MGS Sell?
Did you ever stop to think that the reason MGS sold like crap on cube was because it was a rehash of a really old game. MGS2 on xbox was a rehash of a relativly new game. If they released MGS3 on cube 6 months after it released on ps2 it would sell through the roof.
Matt responds: I'm not sure I agree with that prediction. I doubt any game that was not created exclusively for GameCube would sell "through the roof" on the console. Look at the platform's history: all the biggest sellers are exclusives. That's the problem. Nintendo fans oftentimes dismiss anything that doesn't come to GameCube first, or isn't entirely exclusive, which is why many multi-platform third party games don't sell nearly as well on GCN as they do other consoles.
On top of that, GameCube owners have not exactly rallied behind titles targeted specifically at adult gamers. The mere fact that a game like Kirby Air Ride, considered a disappointment, outsold the critically acclaimed Eternal Darkness: Sanity's Requiem, is very telling, as far as I'm concerned. The same can be said of the Resident Evil series, which has so far not performed as well on Nintendo's console as it has on Sony systems, past or present.
In the end, I think Nintendo pulled off quite a feat when it sold 1.2 million units of Metroid Prime, a darker, grittier game based on a franchise that hadn't been seen by many Nintendo fans in 10 years.
It's going to be interesting to see how Prime 2 performs. And on top of that, how Resident Evil 4 performs.
Any predictions on which will sell better?
http://cube.ign.com/mail.html
Does he have a point?
I think so.
I know that even personally I do that. I often am more willing to give a game a chance if it's a Gamecube exclusive. This is true of Tales of Symphonia, which is probably one of my top 5 games ever and yet if it had come out for PS2 and not Gamecube I probably would have ignored it in the face of all the other rpgs the PS2 has to offer. But since it was coming for GC, my favorite system this gen and also an rpg starved system, it caught my eye and I ended up giving it a chance.
To me, my reasoning is that it's so easy for companies to release it on PS2 because they know they'll make money from the huge user base. I like when companies are willing to take a chance on releasing a game on the Gamecube. It seems to me like they are taking a bolder route that way, and I respect that.
Well, those are my thoughts. Anyone else have something to add?