Faith and a .45

Mai Valentine

Moderator
http://www.1up.com/do/previewPage?cId=3165704

This game sounds like it might be really cool.

Some highlights.

Faith and a .45 is set in the Great Depression, modeled after the Road movie genre, and featuring a Bonnie and Clyde-style pair of characters at the core.


The game's most distinctive feature looks to be the relationship between hero Luke and sidekick/love interest Ruby. In single-player, you take control of Luke with Ruby as the second member of your squad, while in co-op (online or off -- jump in/out at any time) the second player controls Ruby directly. You have light squad control features in the single-player mode along the lines of a Gears of War, but the game does a few things you might not expect if you think of it as a "squad" game.

For one, the two characters will show their affection for each other as you play. We witnessed one scene where Luke had Ruby provide cover fire for him as he ran around to the side to flank an enemy. Once the area was clear, Ruby walked up to Luke and gave him a kiss as a reward for a job well done. This has gameplay ramifications as well -- if you "die" and Ruby stays alive, she will run over to you on the ground and give you a "kiss of life," which brings you back to your feet.

The two characters will also be able to work together to pull off coordinated maneuvers more complex than laying down cover fire and running around to the side. In a separate scene we saw, Luke grabbed a can of gasoline and alley-ooped it into the air, while Ruby pulled out her rifle and detonated it above a group of enemies as a convenient way to clear out an area. Lundgaard promises multiple cooperative moves along these lines, and points out that they were designed with the goal of making the game feel cinematic. For example, when you toss Ruby a sniper rifle and she connects a shot, the camera follows the bullet and zooms in to show the impact, á la the precision aiming feature in Stranglehold.

While Faith and a .45's standard gameplay centers around gunplay, taking cover, and co-op mechanics, the developers are incorporating other aspects to mix up the pace, with everything from on-rails vehicle segments to boss fights designed to add to the game's cinematic approach.

The only bummer so far is that it's not coming out until sometime in 2009.
 
mastermario said:
It does sound pretty interesting. Maybe I overlooked it, but what is the actual storyline?

I'm not actually sure. It's not mentioned in that particular article, now that you bring it up. I'm guessing it's because it's still so far off and there's no confirmed publisher yet, so some of the details aren't set in stone yet.
 
That rocks, I love the story of Bonnie & Clyde. :) I've actually seen the real car that they died in, when I was visiting Mississippi back in 1992. It had the famous "Suicide" ganster doors too, that go back, inside of foward.
 
IGN has some more info on the game.

Some highlights:

IGN: We don't know much about the game past what was revealed in the announcement. Can you give us a brief synopsis of how the game plays and what we should expect?

Søren Lundgaard: Sure. Basically it's a third-person shooter. The story is set in the 1930s, [during] The Great Depression. Here we meet the two main characters of the game, Luke and Ruby. They are outlaws doing their best to survive in this world -- a very dark and grim world.

We have introduced the antagonist, the big villain. We call him John Mammon. He's an industrialist. He's an oil man. He's taking advantage of the grim situation of the US. He believes that democracy has failed and he wants to make a better nation built on business and on capitalism. So he has bought up all of the land and wants to make America his own.

The two outlaws, Luke and Ruby, they get entangled in his plans for dominance because he kidnaps one of their friends. First of all it starts as a personal thing where they want to get their friend back. Soon they realize that the thing they're involved in is much bigger than themselves and they step up to take down Mammon. It's a story of two outlaws that rise to become real heroes.

IGN: Will the co-op gameplay be an offline and online experience?

Søren Lundgaard: Yeah. It is a single player game, but we really think that gamers want, and they should get, the co-op experience as well. So we've designed it as a co-op game as well. It's going to be seamless co-op online and offline. At any point when you're playing the single player your friend can come by, pick up the controller and join in, play for a chapter or two and then leave again. You can do this online as well. So it works single player and co-op in the same mode, so to speak.

They also have an exclusive trailer if you want to check it out.
 
Homicidal Cherry53 said:
http://www.gamespot.com/news/6203952.html?tag=latestheadlines;title;2

It's on hold due to lack of a publisher.

Ironic, we talk about it, and here comes the news story.

So this game is going under "Ghostbuster" syndrome it seems.
 
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