Is Nintendo unknowingly held to higher standards?

A lot of stuff does get bought up for the exclusives, that's why they are exclusives. 360 with Halo 3. PS3 with Killzone 2. I think most people actually buy the console for what they know are sure fire hits, then start trying out the other new games it has to offer.
 
fhqwhgads said:
A lot of stuff does get bought up for the exclusives, that's why they are exclusives. 360 with Halo 3. PS3 with Killzone 2. I think most people actually buy the console for what they know are sure fire hits, then start trying out the other new games it has to offer.

Yeah I bought my 360 for the eventual release of Halo 3 and got pleasantly surprised with DOA4 and Oblivion almost right off the bat.
 
See, you knew Halo 3 was going to be great, so you picked up the console for it. Then you started to look at all the other things it had and got those. I think the only people who buy for third party stuff are the ones who buy them years after release.
 
fhqwhgads said:
Um, no, not really. A game should be rated on how well it does something, not how well it stands up against something. Any game can do this. You don't have to compare anything. Graphics? Rate on if they fit the style of the game. Gameplay? See how solid it is, how good the controls are, how balanced. Music? How good does it sound and if the tracks fit the mood. It keeps going. You don't need to compare anything to anything.

But by that logic you completely ignore one of the most important factors in reviewing a game, it's originality. That's the core of the issue with Zelda games. Are they too unique, or not unique enough? You can't score a game on originality if you don't compare it to other games that play similarly.

Also, the other flaw with the notion of not comparing one game to any others that exist, is that you're left with pure bias. If you don't have any standard of any kind than any opinion is as valid as the next as they will all be based off of inherent bias. To back up any notion of "good" or "bad" or "fitting" you need something to compare it to. The words by themselves have no intrinsic value of any kind, they are completely meaningless until they are put into some kind of context. Otherwise a reviewer who doesn't like FPS games will review each one as "bad" simply because it is an FPS, while a reviewer who may not like the genre but is aware of other titles in the genre can concede that while they themselves did not care for the game because it's an FPS, it is definitely the best FPS they've played as compared to other games like it.

It's a hard concept to get across, but if you think a game doesn't do something "well" then you've either played a game that has done it well or you've simply conceived of a game that could possibly do it better. If you can compare the game that doesn't do something well to a game that you feel does it well then your statement becomes tangible and has substance. If you simply say the game does not do something "well" because you can imagine it being done much better, that has no value for anyone you tell, because we have no idea of what it is you would consider doing it well. And as soon as you start explaining it to us, you are comparing it to a standard, perhaps not one that exists in the real world, but one that exists in your mind.

I may think it's hot out when it's 20C. A person from Africa may only think it's hot out when it gets to 35C. Without the centigrade scale to compare the two statements the term "hot" could mean anywhere between 20C and 35C, so the term by itself doesn't have any value. Similarly, anyone who is only familiar with farenheit will not understand that we mean different temperatures because they are not familiar with the scale with which we are comparing it to. Saying something is "good" without comparing to something that is either better or worse is about as useful as telling someone it's 25 degrees out when you don't specify whether or not you're using C or F. We don't know if we should grab a parka or put on some shorts. Until you compare it to the freezing point the number has no substance.

With the Zelda games, the freezing point is the games that have come before it, and other games in the same genre.
 
But you don't have to be able to compare to fairly judge, yet we'll never know who is true. Well, there is one way. Your first game ever. Was it great? I should hope so. Could you compare it? No, you couldn't. Did you find flaws? Yes, you did. That's the one good example. It's the only possible time.
 
stealth toilet said:
But by that logic you completely ignore one of the most important factors in reviewing a game, it's originality. That's the core of the issue with Zelda games. Are they too unique, or not unique enough? You can't score a game on originality if you don't compare it to other games that play similarly.

Also, the other flaw with the notion of not comparing one game to any others that exist, is that you're left with pure bias. If you don't have any standard of any kind than any opinion is as valid as the next as they will all be based off of inherent bias. To back up any notion of "good" or "bad" or "fitting" you need something to compare it to. The words by themselves have no intrinsic value of any kind, they are completely meaningless until they are put into some kind of context. Otherwise a reviewer who doesn't like FPS games will review each one as "bad" simply because it is an FPS, while a reviewer who may not like the genre but is aware of other titles in the genre can concede that while they themselves did not care for the game because it's an FPS, it is definitely the best FPS they've played as compared to other games like it.

It's a hard concept to get across, but if you think a game doesn't do something "well" then you've either played a game that has done it well or you've simply conceived of a game that could possibly do it better. If you can compare the game that doesn't do something well to a game that you feel does it well then your statement becomes tangible and has substance. If you simply say the game does not do something "well" because you can imagine it being done much better, that has no value for anyone you tell, because we have no idea of what it is you would consider doing it well. And as soon as you start explaining it to us, you are comparing it to a standard, perhaps not one that exists in the real world, but one that exists in your mind.

I may think it's hot out when it's 20C. A person from Africa may only think it's hot out when it gets to 35C. Without the centigrade scale to compare the two statements the term "hot" could mean anywhere between 20C and 35C, so the term by itself doesn't have any value. Similarly, anyone who is only familiar with farenheit will not understand that we mean different temperatures because they are not familiar with the scale with which we are comparing it to. Saying something is "good" without comparing to something that is either better or worse is about as useful as telling someone it's 25 degrees out when you don't specify whether or not you're using C or F. We don't know if we should grab a parka or put on some shorts. Until you compare it to the freezing point the number has no substance.

With the Zelda games, the freezing point is the games that have come before it, and other games in the same genre.

Absolutely.

On a side note, it seems Nintendo lovers lately seem to think the world is out to get them or something. Am I the only one to notice this? :lol
 
Strubes said:
On a side note, it seems Nintendo lovers lately seem to think the world is out to get them or something. Am I the only one to notice this? :lol

No ur not the only one. Myself included have seen this happen on many forums
 
Strubes said:
Nintendo isn't held to higher standards. It's just an excuse for Nintendo fans to feel like they're the underdog in everything.
I agree... and I disagree.

I still think Nintendo is held to higher standards (Like Squeenix, or Namco... although not as much Namco as before).



†B†V† :hat
 
Hinesmdc said:
excellent point, my friend, excellent. another example i would like to use is RE4:WE. although ign says it is absolutely, hands down the best version of the game, it got the lowest scores out of all of the versions (save the PC one, of course)

What about the call phone version?
 
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