Lost Winds

Yeah, it eats up nearly 250 blocks. Though it doesn't match the sheer force that is Sin and Punishment's 287 blocks.
 
fhqwhgads said:
Yeah, it eats up nearly 250 blocks. Though it doesn't match the sheer force that is Sin and Punishment's 287 blocks.

yeah i noticed that XD though i still have 470 blocks and nothing on my SD card
 
Wait usually MAdden games take up the most space, just wondering how many blocks did they take up this time. I remember on Gamecube it was nearly 300?
 
I havent played much, but what I have played is cool. It reminds me alot of the first Dark Cloud.
 
Strubes said:
I have watched videos. It just looks a little boring to me.
Haven't we gone through the whole 'You tell us not to judge games you like off videos, but you do it yourself' thing before?
 
fhqwhgads said:
I do, thanks to alee. I'm about two hours in, and the average playthrough is three to five. It's a stunning game that everyone should buy. The wind is controlled by the Wiimote, so you can make gusts, lead fire, and create vortexes. And for only $10, it's great. Toss that in with the sequel that was announced the day after WiiWare premiered, and you've got some great, cheap games.
Good little write up... you should write a full review of it for the Game Addicts :)

heck... you about have me sold on the game right now. seriously.

†B†V† :hat
 
Bluevoodu said:
Good little write up... you should write a full review of it for the Game Addicts :)

heck... you about have me sold on the game right now. seriously.

†B†V† :hat
You should get it. It the first thing I bought with WiiShop and I havent found anything better yet.
 
Bluevoodu said:
Good little write up... you should write a full review of it for the Game Addicts :)
I'll get on it this weekend.
heck... you about have me sold on the game right now. seriously.
It's what I do.
 
I finally got around to playing this, and I must say it's a sweet little game. The use of the Wiimote is excellent. There's a lot of neat puzzles. And it reminds me of Metroid in a way...usually you will come across some door you can't open or puzzle that you can't solve yet because you don't have the right power, so you keep it in mind, and when you get the power you need, you go back and a new path is opened for you. ^_^
 
Mai Valentine said:
I finally got around to playing this, and I must say it's a sweet little game. The use of the Wiimote is excellent. There's a lot of neat puzzles. And it reminds me of Metroid in a way...usually you will come across some door you can't open or puzzle that you can't solve yet because you don't have the right power, so you keep it in mind, and when you get the power you need, you go back and a new path is opened for you. ^_^

yeah, it's only 3 hours long but those are fun 3 hours
 
I was wondering about this game, the trailer looked neat, but how are the controls? I thought that it could get really frustrating if blowing the little guy around was a pain in the behind.
 
hikari said:
I was wondering about this game, the trailer looked neat, but how are the controls? I thought that it could get really frustrating if blowing the little guy around was a pain in the behind.

at first is hard to get used to not jump with the button A, but you get used to it very easily
 
Zidart said:
at first is hard to get used to not jump with the button A, but you get used to it very easily

Yeah, what he said.

It's a little weird at first but you get used to it quickly. When I first started I would miss jumps a lot, but once I figured out the trick it was super easy.
 
The jumping is more of a trajectory thing. You have to figure out how to push him to get where you want. Still, amazing game.
 
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