MegaDrive20XX
Segatron Genesis... call me the wizard.
DO A BARREL ROLL!!
G4 asked Dylan Cuthbert why some games (Star Fox Adventures and Star Fox Assault, which he didn't develop) took Fox McCloud out of the cockpit and made him run around, instead of sticking with the title's space-shooter theme.
Dylain Cuthbert comments: I think that's all Miyamoto. Whenever I speak to Miyamoto about Star Fox, he says it's not meant to be just a flying, sci-fi shooting game. It's meant to be anything we want to think up. But the core fans don't want that, but Miyamoto doesn't really care about that. He wants to make what he wants to make, so he just goes ahead and gets it done.
Did I mention, he doesn't like the Wii much at all?
Dylan = Falco fyi. "I GUESS I SHOULD BE THANKFUL!"
G4 asked Dylan Cuthbert why some games (Star Fox Adventures and Star Fox Assault, which he didn't develop) took Fox McCloud out of the cockpit and made him run around, instead of sticking with the title's space-shooter theme.
Dylain Cuthbert comments: I think that's all Miyamoto. Whenever I speak to Miyamoto about Star Fox, he says it's not meant to be just a flying, sci-fi shooting game. It's meant to be anything we want to think up. But the core fans don't want that, but Miyamoto doesn't really care about that. He wants to make what he wants to make, so he just goes ahead and gets it done.
Did I mention, he doesn't like the Wii much at all?
Dylan = Falco fyi. "I GUESS I SHOULD BE THANKFUL!"