Official Super Smash Bros. Brawl Topic

Strubes said:
Who's Geno?

Blasphemer :lol

Geno was one of Mario's teamates in Super Mario RPG for the SNES. Specifically, he was capable of being the strongest character in the game, and he had some really crazy specials as well.

Lets not forget he was a doll possessed by a star spirit who could shoot bullets out of his fingers, hands and elbows.
 
:lol Pretty crazy. I never really played Super Mario RPG...I never had an SNES growing up. Maybe they'll put it on the VC though. That'd be cool if Nintendo released a SSBB channel like they did with MP3.
 
Zelda's Final Smash is Light Arrows, her down special is confirmed as Shiek.
 
Fr0dus Maximus said:
YAY!!!!!!!!!!!!!! MAKES ME SO HAPPY!!!!!!!!! (sorry for caps) :) :) :) :)
Yeah, now we're just missing Ridley and we have a roster of epic proportions. Good thing the Captain's in Brawl.
 
Fr0dus Maximus said:
I thought you meant Falcon.

any other info on sheik besides the picy?
Nope, nothing. If you can base anything off Zelda, it's safe to say a minimal change in moves, though.

snake_080110d-l.jpg


There we have it. A fifty-dollar game of Snakes and Ladders.

I'm just glad he's hanging on a helicopter--otherwise we'd be getting a flood of "Snakes on a Plane" jokes.
 
I'm still disappointed in Snake's Final Smash, but Pikmin & Olimar looks awesome now.
 
1. (mario) Mario

FS: (mario fainaru) Mario Finale
Description: A fireball so huge that it swallows up the entire screen. Difficult to avoid.
Point: It shoots from the left to the right side of the screen, so it engulfs everyone.

Neutral: (faia booru) fire ball
Up: (suupaa jyanpu panchi) super jump punch
Side: (suupaa manto) super cape
Down: (ponpu) pump

2. (kaabi) Kirby

FS: (cokku) cook
Description: An attack that dumps all your opponents in a pressure cooker. When the stew is ready everyone comes flying out. Collect your KO's.
Point: Items also come flying out of the pot. Dig in!

Neutral: (suikomu) inhale
Up: (fainnaru katta) final cutter
Side: (hanmaa) hammer
Down: (sutoon) stone


3. (pikachuu) Pikachu

FS: (borutekkaa) volt tackle
Description: Pikachu becomes a large ball of light. Go crash in to your enemies. It is possible to freely control the movement of the ball for a limited time.
Point: Be careful not to fall off the stage when then the effect wears off.

Neutral: (dengeki) lightning attack
Up: (denkou sekka) greased lightning
Side: (roketto zutsuki) rocket charge
Down: (kaminari) thunder

4. (donkii kongu) Donkey Kong

FS: (taru kongo biito) barrel congo beat
Description: The barrel congo's destructive sound can deliver damage to all your opponents.
Point: Match the button pushing to the music and the power goes up.

Neutral: (jyaianto punchi) giant punch
Up: (supiningu kongu) spinning kong
Side: (donkii heddo batto) donkey head butt
Down: (hando surappu) hand slap

5. (pitto) Pit
FS: (parutena shineitai) palutena's guard
Description: The goddess Palutena sends in an Icarus army. They close in on opponents throughout the screen.
Point: If you use it when everyone is weak you will rack up KOs.

Neutral: (parutena aroo) palutena arrow
Up: (ikarasu no tsubasa) icarus wing
Side: (enjeru ringu) angel ring
Down: (kagami no tate) mirror shield

6. (fokkusu) Fox

FS: (randomastaa) landmaster
Description: The landmaster, a flying tank, blows away your opponents! The main shot has the power to instantly KO opponents. Aim well and fire!
Point: While hovering you can roll why pressing down on the control stick.

Neutral: (burastaa) blaster
Up: (faia fokkusu) fire fox
Side: (fokkusu iryuujon) fox illusion
Down: (rifurakuto) refract

7. (pokemon toreenaa) Pokemon Trainer

FS: (sanmiittai) triple finish
Description: Combine the abilities of all three pokemon and deliver a blow, an original ability.
Point: The trainer gives out move commands, an important role.

Neutral: (nashi) n/a
Up: (nashi) n/a
Side: (nashi) n/a
Down: (pokemon chenji) pokemon change

8. (rizaadon) Charizard

FS: (sanmiittai) triple finish
Description: The "triple finish" flame specialist. It burns everything in a big way.
Point: If an opponent is close they take severe damage.

Neutral: (kaenhousha) flamethrower
Up: (sora wo tobu) fly through the sky
Side: ( iwa kudaki) rock smash
Down: (pokemon chenji) pokemon change

9. (fushigisou) Ivysaur

FS: (sanmiittai) triple finish
Description: It doesnt matter which pokemon get's the smash ball, you can soon use the ability.
Point: While using the ability you are invincible. Watch your opponents fly through the air.

Neutral: (tane mashin gan) seed machine gun
Up: (tsuru no muchi) vine whip
Side: (happa kattaa) leaf cutter
Down:

10. (zenigame) Squirttle

FS: (sanmiittai) triple finish
Description: Squirrtle enters the final smash with a hydro pump. It sends your opponents flying.
Point: Regardless of your opponents the caption reads ("souka wa batsugun da") "outstanding".

Neutral: (mizu deppou) water gun
Up: (taki nobori) waterfall climb
Side: (kara ni komoru) withdrawl in to shell
Down: (pokemon chenji) pokemon change

11. (aiku) Ike

FS: (daitenkuu) great heaven
Description: An invincible Ike slices up opponents with a flaming sword. After the last of the slices, Ike's final blow sends opponents flying towards the ground.
Point: The final blow can effectively hit several characters.

Neutral: (funka) eruption
Up: (tenkuu) heaven
Side: (iaikiri) drawn cut
Down: (kauntaa) counter

12. (samasu) Samus

FS: (zero reezaa) zero lazer
Description: A very thick lazer fires from Samus' right arm. It extends across the screen.
Point: After executing the move Samus changes in to Zero Suit Samus.

Neutral: (chaaji shotto) charge shot
Up: (sukryuu atakku) screw attack
Side: (misairu) missle
Down: (bomu) bomb

13. (kuppa) Bowser
FS: (giga kuppa henshin) giga bowser transformation
Description: Size, power, everything goes up. Giga Bowser sends opponents flying.
Point: Giga Bowser is invincible. Rampage away to your heart's content.

Neutral: (kuppa buresu) bowser breath
Up: (supiningu sheru) spinning shell
Side: (daibingu puresu) diving press
Down: (kuppa doroppu) bowser drop

14. (dedede) Dedede

FS: (wadorudi gundan) waddle dee army
Description: A ton of waddle dees attack your opponents. The waddle dee's movement is faster than normal.
Point: At times Gordo is also mixed in to the army.

Neutral: (suikomu) inhale
Up: (suupaa dedede jyanpu) super dedede jump
Side: (wadorudi nage) waddle dee throw
Down: (jetto hanmaa) jet hammer

15. (rinku) Link

FS: (toraifoosu rasshu) triforce rush
Description: It locks your opponent in to the triforce's light where they can not escape. With amazing speed you cut away at your opponent repeatedly until the final blow sends them flying.
Point: You can only hit one opponent. The damage taken in huge.

Neutral: (yuusha no yumi) hero's bow
Up: (kaiten kiri) spinning cut
Side: (shippu no buumeran) gale boomerang
Down: (bakudan) bomb

16. (didii kongu) Diddy Kong

FS: (bareru jetto panikku) barrel jet panick
Description: While flying through the air you can shoot your peanut pop guns. When time runs out the barrels explode becoming one final attack.
Point: Missed peanut shots can be eaten. You can recover life.

Neutral: (piinattsu poppu gan) peanut pop gun
Up: (bareru jetto) barrel jet
Side: (monkii furippu) monkey flip
Down: (banana no kawa) banana peel

17. (piichi) Peach

FS: (piichi buraasamu) peach blossom
Description: An ability that puts opponents to sleep with Peach's flamboyant dancing.
Point: The closer opponents are to Peach the longer they sleep.

Neutral: (kinopi gaado) toad guard
Up: (piichi parasoru) peach parasol
Side: (piichi bonbaa) peach bomber
Down: ( yasaihikko nuki) vegetable pluck

18. (aisu kuraimaa) Ice Climbers

FS: (aisubaagu) iceberg
Description: A huge iceberg appears on stage. Suddenly your footing becomes much smaller. Opponents are also frozen from the extreme cold. Its your chance to attack!
Point: While the move is in effect, opponents automatically take damage from the cold.

Neutral: (aisu shotto) ice shot
Up: (gomu jyanpu) rubber jump
Side: (toruneedo hanmaa) tornado hammer
Down: (burizaado) blizzard

19. (meta naito) Metaknight
FS: (garakushia daakunesu) galaxia darkness
Description: Metaknight throws forth his cape and nearby opponents are taken in to darkness. He slices hard at opponents who did not escape.
Point: All opponents caught in the cape are hit.

Neutral: (mahha toruneido) mach tornado
Up: (shattoru luupu) shuttle loop
Side: (doriru rasshu) drill rush
Down: (dimenshon manto) dimension cape

20. (ryuka) Lucas
FS: (PK sutaa sutoomu) PK skar storm
Description: Meteors come raining down. The smaller the stage the more it hits.
Point: When the meteors start falling down the amount increases as more time passes.

Neutral: (PK furiizu) PK freeze
Up: (PK sandaa) PK thunder
Side: (PK faiaa) PK fire
Down: (sai magunetto) psi magnet

21. (yosshii) Yoshi

FS: (suupaa doragon) super dragon
Description: Yoshi grows wings and can even spit out flames. Chase your opponents from above!
Point: Yoshi can breathe out flames or spit fire balls. Divy up their use.

Neutral: (tamago umi) egg hatch
Up: (tamago nage) egg throw
Side: (goro goro tamago) rumbling egg
Down: (hippu duroppu) hip drop

22. (wario) Wario

FS: (wario man) wario man
Description: Wario transforms! Push the buttons repeatedly so that he delivers multiple blows. His shoulder tackle can only be used after he transforms.
Point: It is better that Wario does not ride his bike while transformed.

Neutral: (wario kamitsuki) wario bite
Up: (kookusukuryuu) corkscrew
Side: (wario baiku) wario bike
Down: (warioppe) wario fart

23. (zeruda) Zelda

FS: (hikari no yumiya) light bow and arrow
Description: Fired from a side stance it penetrates any opponent directly in its line of fire delivering high damage.
Point: The penetrating force also has the ability to break through opponents' shields.

Neutral: (neeru no ai) Nayru's love
Up: (furoru no kaze) Farore's wind
Side: (dein no honoo) Din's flame
Down: **not listed**(it's pretty much been confirmed as Shiek transformation, though, and the fact that they're hiding it proves that point)

24. (zero suutsu samasu) Zero Suit Samus

FS: (pawaado suutsu souchaku) powered suit equip
Description: Once again equip the removed power suit. It's back to Samus.
Point: To continue fighting as Zero Suit Samus be sure not to grab the smash ball.

Neutral: (pararaizaa) paralyzer
Up: (purazuma waia) plasma wire
Side: (purazuma uippu) plasma whip
Down: (furippu jyanpu) flip jump

Additional Cards

25. Assist Trophy

26. Assist Trophy Catalog

27. Pokeball

28. Pokeball Catalog

29. Item Catalog

30. Wi-Fi Connection

Final notes:

The Corocoro magazine also states that Sonic and Snake are hidden characters. Moreover, the magazine gives three ways that hidden characters can be unlocked. 1: By clocking in game time. 2: By racking up your match count. 3: By completing the various game modes.

The magazine also states that more cards will come out next month (March issue) along with card files made to hold a total of 40 cards.
 
Whobby 2008 has started, so we're getting up to the minute Brawl news, since the 'demo' playable there is the full version. Is Shiek in? How do half these Final Smashes work out? How awesome is Pikmin & Olimar? We'll learn. [/cheesy]
 
Hate to triple post, but...

Dedede:
He is a heavy, slow, powerful character.
He has 4 mid-air jumps (5 total jumps).
His Waddle Dee throwing attack is weak.
His Up Special has good knockback.
His starting appearance is the Waddle Dee Shrine seen on the Dojo.
He has a pink costume.
He is a starter.
Appears as "Dedede" on character selection
People are under the impression that Dedede is not good. (This is only first impressions that are hours old, keep in mind)
King Dedede has the same voice as his anime counterpart. (Japanese voice. Not 4kids voice)
Waddle Dees are better than turnips in terms of knockback and damage. Dedede's Suction spits out fast, but not very far and has low damage.
More reports of Dedede being very slow with fast atacks, but a conflicting report of his Waddle Dees being useful and spammable.
Dedede Impressions: Attacks are fast, but hammer is sluggish. As stated before, his Up Special has good knockback, but is completely vertical, like Ike's.
Dedede's Suction is beastly because of it's force and strength.

Pokemon Trainer:
He is a starter.
Appears as "P. Trainer" on character selection
Pokemon Trainer disappears on certain stages. he was not present on Delfino Plaza.
Female Pokemon Trainer news is confirmed FALSE.
We also hear reports of black Charizard (unconfirmed)
UNCONFIRMED: Pokemon trainer's starting appearance is him running to a stop and taunting.
Charizard's has multiple jumps and his Fly is powerful. He flies straight up and burns anything around him.
His flamethrower is identical to Bowser's Fire Breath.
Squirtle's Water Gun is chargable.
Ivysaur is immobile while using Bullet Seed.
PT's Final Smash is very powerful.
Squirtle has fast attacks, but no reach.
Ivysaur is the more balanced of the Pokemon.
Charizard is heavy, slow-medium speed, and attacks using claws and tail mostly.
Pokemon trainer's starting Pokemon is random. So far, it's unconfirmed if the starter can be selectable like Shiek was for Zelda in Melee.
Takes about three seconds to change Pokemon.
Colors: Red, Green, Blue, and Black & White (original GB version).
PT's Pokemon do not have accessories like hats, glasses, ect.
Rumors of Black Charizard. Some suggest a very dark Charizard that is near-black.
Lots of Invincibility frames when switching Pokemon.
Ivysaur's jumps are quick, but short.
Squirtle's Side Special (Withdraw) is useful and quick, but easy to SD with.
Charizard is not good for FFA according to one person.

Kirby:
Final Cutter has been changed once again.
More confirmation of Kirby sucking up items.
One time during Kirby's FS, Starmen were launched from the pot. The enemies used the Starmen and ended up KO'ing Kirby.

Metaknight:
No strong attacks. He's the kind of character that relies on multiple hits.
FS is very strong and has a wide hitbox.
Not much use for gliding.
Taunt: Flaps his wings and does a "warp" or some sort.
People are under the impression that Meta Knight is very good. (This is only first impressions that are hours old, keep in mind)
Meta Knight is a good beginner character.

Link:
Link tried to FS an opponent who had a Starman and it failed.

Samus:
You can't turn into ZSamus at the start of the match at all.
Samus cannot missle cancel.

Peach:
Peach can float cancel.

Diddy Kong:
He's very fast and can 'put hurt on you'.
He has combo attacks, similar to Meta Knight.

Ike:
Victory Pose: "I only fight for those I protect" (May be off due to translation issues)
Ike is being called a noob killer. His Side Special charged can KO Kirby and Meta Knight at 35%. He is being called "too powerful".
Ike Impressions: Eruption has a lot of range and can be used in the air. His Final Smash has more range if you "charge it up"?

Donkey Kong:
DK's Final Smash used correctly can take up 90% of a stage. His FS was originally thought to be ineffective.

Unconfirmed Characters:
Ashley Deconfirmed! She appears in the WarioWare stage. So does 9-Volt and Jimmy.

Items:
Smash Balls can be turned off.
New Pokemon: Sheimi(strange, it's an event, it should still be hidden).
Dragoon was seen as an item.
Time Bombs and Spike Bombs are new items.
Muddy Mole is an AT(NOT Monty Mole).
Some people worry that the Smash Ball occurs too much.
Dragoon does 42% damage. It KO'd Mario at 0%.
The Beam sword is much longer than expected.

Stages:
Playable: Battlefield, Battleship Halbred, Norfair, Hyrule Temple, Onett, WarioWare, PictoChat, Bridge of Eldin, Delfino Plaza, Yoshi's Story, Smashville, Castle Seige, Pokemon Stadium 2, Skyworld, Lylat Cruise
PictoChat impressions: Some are negative, some are "better than expected."
Onett impressions: Virtually no changes made.
The PictoChat stage sometimes has impenetrable walls and can trap you on a side of the stage.
Attendee's Opinion: Pictochat music was bothering.

Pictures:
71xv5l3.jpg

6z7wql5.jpg

8eusdbd.jpg
 
why would someone play brawl without smash balls??? it would make the gameplay the same thing as melee XD
 
Zidart said:
why would someone play brawl without smash balls??? it would make the gameplay the same thing as melee XD
Minus wavedashing and Fox being good. Check out black Metaknight, though.
 
fhqwhgads said:
Minus wavedashing and Fox being good. Check out black Metaknight, though.

well the lack of glitches like that is a good thing i guess XD, metaknight and pit should be a good replacement for marth
 
Apparently, Pokemon Trainer goes away on moving stages. Musta been too lazy to give him running animations. I can understand it for stages with no background, though.
 
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