Team Fortress 2 General Discussion Update: 12/17/10 20 new hats!

This game is absolutely amazingly fun to play. The new medic achievements have come out in the last week. I need to get them unlocked sometime.

What's your favorite map, class, weapon, etc. Have you played any custom maps?
 
Re: Team Fortress 2 General Discussion::

I'm loving the new map... forget the name... otherwise, I love Well. Great map.

Sniper's my favorite class. I miss how the original Sniper in TFC worked, though. Hold and release to fire... that was really awesome.
 
Re: Team Fortress 2 General Discussion::

http://www.joystiq.com/2009/01/21/valve-teases-very-different-new-game-mode-possible-new-class/

The 10th new class could be a reality very soon and a new game mode!!
 
Re: Team Fortress 2 General Discussion::

There will NOT be a 10th class. Not in Team Fortress 2. Unless you count the Civilian. Seriously, if you believe this... google Valve time. The game is going on 2 years old and they have only updated 3 out of the 9 classes yet, you REALLY expect them to add in a whole new one?
 
Re: Team Fortress 2 General Discussion::

SpartanEvolved said:
There will NOT be a 10th class. Not in Team Fortress 2. Unless you count the Civilian. Seriously, if you believe this... google Valve time. The game is going on 2 years old and they have only updated 3 out of the 9 classes yet, you REALLY expect them to add in a whole new one?

Go read the new GameInformer.
 
Re: Team Fortress 2 General Discussion::

http://kotaku.com/5141007/team-fortress-2-scout-update-just-around-the-corner

Scouts to receive an update very soon!
 
Re: Team Fortress 2 General Discussion::

A scout update? Who knows, maybe they'll make the Scout into something useful.

I still really want a sniper update though.
 
Team Fortress 2 to punish cheaters!

http://www.1up.com/do/newsStory?cId=3172879

A lot of online shooters are filled with unscrupulous people finding exploits, but Team Fortress 2 found a creative way to break the news via their Announcer character. If you've ever played the game, you know her voice as the domineering tone reminding you of the timer or pointing out that you failed. She definitely isn't happy about the cheaters. "It saddens me that despite my best efforts to instruct and better you," she said, "some of you insist on finding new ways to fail."


Announcer lady is pissed.... :-\
 
Re: Team Fortress 2 General Discussion::

http://kotaku.com/5165290/here-are-your-latest-team-fortress-2-changes

Major update today:

Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

Gameplay changes

Added a duck timer that prevents duck spamming while running around on-ground

In-air, players are only allowed to duck once before they touch ground again

Fixed several bounding box issues with jumping, falling, and rocket jump air-walking. Bounding box should be much more accurate there now

Increased backstab check so that Spies can side-stab again

When disguising, Spies now always start showing the primary weapon in their disguise, and can then switch it with the last-disguise key

TF2 Fixes

Fixed flamethrower loophole that resulted in the flame effect being stuck on while the flamethrower wasn't really firing

Fixed exploit that allowed players to circumvent the force-fire timeout on the pipebomb launcher

Fixed a bug that caused Natasha's slow on hit effect to be inverted from 75% to 25%

Restored sawmill_logs.mdl file, fixing some user maps that used it

Fixed some localization issues with Scout achievement strings

Removed the "Final" phrasing in the map loading screen

Engine fixes

Fixed a server crash on startup under Linux

Fixed a buffer overflow issue related to network string tables

Gamestats uploading is now done asynchronously. This fixes the client timeout issues on map changes

CP_Junction

Fixed an exploit where engineers could build a teleporter exit in an invalid area

Fixed a few bad overlay assignments and other minor issues
 
TF2 can run better now for multi-core users!

http://kotaku.com/5174526/team-fortress-2-patch-goes-out-to-all-the-multi+core-users-out-there

Does your PC have multiple cores? Mine does. And I just love it when a developer is able to release something that specifically takes advantage of them. So thanks, Valve!

Team Fortress 2's latest patch - of which, you're no doubt aware by now, there have been many - takes multicore rendering support out of the hands of backdoor console commands and into the proper game options, allowing those with 2-4 core PCs to see faster framerates.
 
Team Fortress 2 next big update: THE SNIPER!

http://kotaku.com/5196217/team-fortress-2-sniper-update-inbound-xbox-360-patch-still-being-worked-on

Yes, just like the scout, the Sniper is the next to receive royal treatment!

Meanwhile, in loyal 360-ville, they will finally get an update soon...we just don't know when...
 
Re: Team Fortress 2 next big update: THE SNIPER!

That's pretty cool... but they do not really state what the update is.

It is cool they are updating the game though.

I can't wait for the Left for Dead update...

†B†V† :hat
 
Team Fortress 2 update of April 20th, 2009

Lookin' good Valve 8)

Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

Game Changes
Reworked the character loadout screens to support future features
Added the ability for players to permanently delete items from their inventory using the new Backpack menu. This does not reset achievements. Once an item has been deleted it can never be re-earned
Added the ability for players to reset their player stats using the Reset Stats button on the Stats menu. This does not reset achievements
Added a "player_teleported" game event that is sent when a player is teleported
Updated cp_junction_final to score per-capture instead of per-round. This fixes the map not working correctly with Tournament mode and the stopwatch
Scouts now drop the flag if they're carrying it when they start phasing

Fixes
Fixed instances where Steam connection problems would cause some unlocked items to be unusable
Fixed the custom crosshair menu not clearing itself when "None" is selected for non-English clients
Fixed warning about not being able to execute skill1.cfg when starting the dedicated server
 
Re: Team Fortress 2 CLASSLESS update!

One of the servers I play on used to have Offblast in its rotation. It was pretty good. I've gotta try out koth though.

EDIT: YES! They nerfed the Force-a-Nature finally!
 
If you've never cheated in Team Fortress 2, I have some good news for you...

http://teamfortress.com/post.php?id=2787

There was a small TF2 update today that is going to fix the problem of people using external applications to go idle so they can earn items. If they've ever used these applications, then they lose the items they got with them, and their account gets flagged. On the flip side, if you've been playing legit, you will get an angel halo called "The Cheater's Lament" as a hat for ALL of the classes. You also get a message explaining why you got it. You may not see it immediately when you jump into TF2 today, but just keep playing. Mine showed up about 20 minutes after I started playing today, and it happened when I was ironically talking to someone on my team about the halos. So, did you get a halo?
 
Re: If you've never cheated in Team Fortress 2, I have some good news for you...

I got one. I also came across someone who lost a hat they got through idling. He was REALLY pissed.
 
Back
Top