well this is a game with a lot of controversy, so i wanted to know what did people liked or hated of this game. (by the way no spoilers please)
i'll start with my opinion
The good:
-No more random battles, the only part that i don't like of RPGs is the random battles, but not when i am in a new area but when im going to an old area and weak monsters start attacking and they don't even give a lot of EXP
- license board, it makes the character development, at first i thought, that all my characters would be the same thing because everyone has the same board. however i got very different characters since everyone went in a different path.
- story, i was ok with the romantic story of other final fantasy, but this one is about war. is not very easy to predict.
- gambit system, i like the gambits, i can make gambits for every event or problem, i have gambits for normal battles and gambits for boss battles, and although it sounds like the gambits control the game, there is always
suprise that makes me press X a lot of times
-hunting, hunting monsters is cool, some are really hard and makes for some good not annoying grinding.
- graphics and music, there is no argue although some songs are rather annoying the graphics are really good and the art desing, awesome
-world map, the world map is really cool because every location is conected by a long path (but there is the option of teleport crystals) and the world is really big, i dare to say bigger than the twilight princess world
The bad:
- although no more random battles is something good, the problem is when i want to run, this is a really big issue in many parts of the game where i got attacked by a really hard to beat monster
-license board, it's annoying when i get a cool accessory but i can't use ir because i was busy getting other licenses
- story, the only part of the story i didn't like is that the main character doesn't really feel really important.
-gambit system, that i want to have more commands but i need to get more licenses
-hunting, i hate to go and look for the guy who posted the bill, and once i killed the monster go back and tell him again
-graphics, the seeq look rather ugly but maybe they were meant to be like that, and some songs are repeated many times (giza plains for example)
- world map, well i have to go back to rabanastre, i am in phon coast, and i got no teleport stone, see the problem?
well that's my opinion. but overall it's a good game if you know how to play it
i'll start with my opinion
The good:
-No more random battles, the only part that i don't like of RPGs is the random battles, but not when i am in a new area but when im going to an old area and weak monsters start attacking and they don't even give a lot of EXP
- license board, it makes the character development, at first i thought, that all my characters would be the same thing because everyone has the same board. however i got very different characters since everyone went in a different path.
- story, i was ok with the romantic story of other final fantasy, but this one is about war. is not very easy to predict.
- gambit system, i like the gambits, i can make gambits for every event or problem, i have gambits for normal battles and gambits for boss battles, and although it sounds like the gambits control the game, there is always
suprise that makes me press X a lot of times
-hunting, hunting monsters is cool, some are really hard and makes for some good not annoying grinding.
- graphics and music, there is no argue although some songs are rather annoying the graphics are really good and the art desing, awesome
-world map, the world map is really cool because every location is conected by a long path (but there is the option of teleport crystals) and the world is really big, i dare to say bigger than the twilight princess world
The bad:
- although no more random battles is something good, the problem is when i want to run, this is a really big issue in many parts of the game where i got attacked by a really hard to beat monster
-license board, it's annoying when i get a cool accessory but i can't use ir because i was busy getting other licenses
- story, the only part of the story i didn't like is that the main character doesn't really feel really important.
-gambit system, that i want to have more commands but i need to get more licenses
-hunting, i hate to go and look for the guy who posted the bill, and once i killed the monster go back and tell him again
-graphics, the seeq look rather ugly but maybe they were meant to be like that, and some songs are repeated many times (giza plains for example)
- world map, well i have to go back to rabanastre, i am in phon coast, and i got no teleport stone, see the problem?
well that's my opinion. but overall it's a good game if you know how to play it