Mai Valentine
Moderator
There's some new information on RE4 at IGN.
http://cube.ign.com/articles/568/568644p1.html
Some highlights:
I can't wait for this game! :woot
http://cube.ign.com/articles/568/568644p1.html
Some highlights:
In a recent interview with RE4 producer Hiroyuki Kobayashi, IGN Cube learned that Capcom fundamentally changed the way players will save their game. Players can now save their games as many times as they want, whenever they want, provided there is a typewriter nearby. No more collecting ink ribbons. Players will be able to locate save points using the in-game map, as typewriters are marked. And when you die, you can easily continue without having to backtrack as much as in times past. What's more, the game will automatically save your progress at the end of each level.
One of the most dramatic departures by far is the ability to purchase items from merchants. These merchants belong to the same village Leon encounters early in the game. For some undisclosed reason, these villager merchants will make deals with Leon "On the side" when other villagers aren't watching. They will sell items to Leon and buy items from him as well. Finding merchants will add another layer of depth to the game, as players will need to seek them out on their own accord. Not only that, but should any of these merchants die (for whatever reason, friendly fire included) they won't come back.
Just like in previous titles in the series, Leon will only be able to carry a limited number of items. Only this time, Capcom introduces a rather interesting twist to inventory management. Items will now take up space in relation to their size. So, players will need to choose whether they want to haul a small number of large items (such as artillery) or a greater number of small items (such as herbs.)
I can't wait for this game! :woot