Virtual Console & WiiWare release master thread

Re: Virtual Console release master thread

Homicidal Cherry53 said:
There aren't many games left to put up there...many memorable games anyways.

There's a TON of games that are left to put up there.
 
Re: Virtual Console release master thread

Not like there aren't enough already. Besides, we've still got a couple consoles that haven't made it here.
 
Re: Virtual Console release master thread

Homicidal Cherry53 said:
There aren't many games left to put up there...many memorable games anyways.

I don't really agree, especially with games like Earthbound and Super Mario RPG as yet unadded to the list. :)
 
Re: Virtual Console release master thread

Mai's right...plus there is a truckload of games they could put on there...but many of them I dunno why it's taking so long...

Vectorman 1 and 2
Sonic & Knuckles
Phantasy Star IV
Super Mario RPG


I think the N64 section is almost complete...if you put Harvest Moon 64...Ogre battle 64...Diddy Kong Racing...Donkey Kong 64...
 
Re: Virtual Console release master thread

Sweet! That's seriously like..my favorite SNES game. I will definitely get it for the VC, even if it's more expensive than SNES games usually are.
 
Re: Virtual Console release master thread

Mai Valentine said:
Sweet! That's seriously like..my favorite SNES game. I will definitely get it for the VC, even if it's more expensive than SNES games usually are.

seeing as Super Mario RPG is going for $30-$40 for just the cart on ebay paying $8 for it on the Wii VC is looking like real good deal :lol
 
Re: Virtual Console release master thread

Mai Valentine said:
Sweet! That's seriously like..my favorite SNES game. I will definitely get it for the VC, even if it's more expensive than SNES games usually are.

Yeah it was mine too, I've beat that game more than any other game I think... SMRPG still goes for at least $30 on ebay, so I think anything under $10 is a steal. :lol
 
Re: Virtual Console release master thread

IMPORTS THIS WEEK

March 10, 2008

Wii-kly Update: Two New Classic Games Added to Wii Shop Channel

Got enough challenge in your daily routine? Chances are that basic everyday tasks — getting to work or school on time, walking the dog, taking out the trash — aren’t enough to keep you firing on all cylinders. Luckily, Virtual Console™ is close at hand to help you test your mettle in fresh and unusual ways. Whether you’re rescuing a kidnapped pal or mastering a set of mind-bending grid puzzles, this week’s new arrivals, imported from Japan, offer a refreshing break from the late-winter blahs.

Nintendo adds new games to the Wii™ Shop Channel at 9 a.m. Pacific time every Monday. Wii owners with a high-speed Internet connection can redeem Wii Points™ to download the games. Wii Points can be purchased in the Wii Shop Channel or at retail outlets. This week’s new games are:

DoReMi Fantasy: Milon’s DokiDoki Adventure (Super NES®, 1 player, Rated E for Everyone – Alcohol Reference and Comic Mischief, 900 Wii Points): This is an action game where an energetic boy named Milon sets off on a great adventure in a cute fairy-tale world. Piccolo is a village in the country of Fantasia. One day, they hear from the fairy Alis that songs and music have disappeared from the forest. Suddenly, the wizard Amon appears, grabs Alis and vanishes with her. The brave Milon must now go on a journey to rescue his kidnapped friend, with his bubble shooter as his only weapon. Along the way, he’ll need to retrieve five legendary instruments and stars by defeating Amon’s minions. Get ready to enjoy the fun and comical action of this charming game.

Puyo Puyo 2: Tsuu (Sega Genesis, 1-2 players, Rated E for Everyone, 900 Wii Points): The object of this head-to-head puzzle game is to clear your grid of falling patterns called puyos by forming chains of four or more same-colored puyos in a straight line or one of several geometric patterns. What makes this a challenging two-player contest is the fact that when you clear a chain of puyos from your grid, it drops a random piece of filler onto your opponent’s grid. The more puyos you clear, the more you fill your opponent’s grid, and if you can clutter up his grid enough to fill it to the top, you’ve won the game. An intriguing backstory makes this an amusing experience for one or two players.
 
Re: Virtual Console release master thread

Whoa, 900 points? It's been a while since I bought anything on the VC, but isn't that a higher price than normal? I thought SNES and Genesis games were only 800 points.
 
Re: Virtual Console release master thread

Mai Valentine said:
Whoa, 900 points? It's been a while since I bought anything on the VC, but isn't that a higher price than normal? I thought SNES and Genesis games were only 800 points.

these are imports you have to pay 100 more points for the translation work they did
 
Re: Virtual Console release master thread

redrum said:
these are imports you have to pay 100 more points for the translation work they did

What he said ^

Alien Soldier for Genesis was one of the first to be 900
 
Re: Virtual Console release master thread

March 17, 2008

Wii-kly Update: Two New Classic Games Added to Wii Shop Channel

Are you afraid of the dark? If so, this is a great week to face your fears with a pair of eerie new game offerings on Nintendo’s Virtual Console™. One will plunge you deep underground to navigate perilous caves, while the other puts you on the front lines of a darkly sinister space war. In either case, your frights will give way to serious fun.

Nintendo adds new games to the Wii™ Shop Channel at 9 a.m. Pacific time every Monday. Wii owners with a high-speed Internet connection can redeem Wii Points™ to download the games. Wii Points can be purchased in the Wii Shop Channel or at retail outlets. This week’s new games are:

Spelunker™ (NES®, 1 player, Rated E for Everyone, 500 Wii Points): Wander through miles of uncharted caves in search of the legendary underground pyramid and its vast treasures. To complete your adventure, you will swing from ropes and ladders, run across unstable terrain and down ravines, operate elevators, mining carts and rafts. You will collect keys, bombs, flares, jewels, sacks of gold coins and other valuable items as you navigate the hazardous terrain. But beware of the scalding steam vents, poisonous bats and the avenging spirits of dead spelunkers that lurk in every corner of this massive underground labyrinth.

SUPER R-TYPE® (Super NES®, 1 player, Rated E for Everyone — Mild Fantasy Violence, 800 Wii Points): A galactic battle begins. The BYDO Empire of mutant extraterrestrials is back with evil intent and awesome power. Now the evil empire is poised to launch a new attack on Earth. Only the revolutionary R-9, the planet’s most advanced form of defense, stands between these monsters and doom. Fight through seven challenging stages—picking up power-up items as you progress—on the way to each stage’s memorable boss. Is the BYDO Empire invincible? You’ll need lightning reflexes, intuitive moves and a big dose of cosmic luck to hold your own. Better prepare yourself, because the mutants “R” ready for you.
 
Re: Virtual Console release master thread

Why Super R-Type? We have R-Type from TG16. It's essentially the same game, isn't it? Plus the same price since it's 800 points.
 
Re: Virtual Console release master thread

MegaDrive20XX said:
Why Super R-Type? We have R-Type from TG16. It's essentially the same game, isn't it? Plus the same price since it's 800 points.
We have several Street Fighter II's. And TurboGraphx games are 600.
 
Re: Virtual Console release master thread

MegaDrive20XX said:
Why Super R-Type? We have R-Type from TG16. It's essentially the same game, isn't it? Plus the same price since it's 800 points.

R-Type on the turbo grafx-16 is a port of the arcade R-Type I
Super R-Type for the super nes is a port of arcade R-Type II with some levels taken from part 1
 
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