blacklemons
The Freeman
oh, ok. 
Yeah, right fhq. So you think they could definitely pull off something like Oblivion on the Wii? You always just focus on graphics, because they are the first thing you notice, but if you look below the graphics, you would see that, in many games, the hardware of the 360 and PS3 really lets developers do better things with the games.fhqwhgads said:That's sure happened with the PS3 and 360, right? Nope. Just about everything is to make it look prettier than it needs to be.
That's sure happened with the PS3 and 360, right? Nope. Just about everything is to make it look prettier than it needs to be.
I never said anything about Oblivion on the Wii. I'm saying they're trying to get better graphics than they really need. If they took a long time on a game, made it Wii grade graphics, and put it on the PS3, imagine what it could be like? Maybe they should stop pushing the graphics for every game and focus on the actual game.
you make the longest and smartest posts. :lolstealth toilet said:The Wii's graphics are better than the original Xbox's. Essentially the GC and Xbox were relatively equal in terms of polygon pushing power, and the Wii is basically a GC 1.5, so unless someone can give me some hard specs on the machines I fail to believe the Wii can't have better graphics than the Xbox.
The correct answer to your question is yes. I have played numerous games for the 360 that simply would not have been possible on consoles from the last generation. I'm not talking strictly graphics either, I'm talking about (as Cherry mentioned) dynamic AI, physics engines, multiplayer options, the sheer size and scope of environments, units, draw distance... the list goes on and on. One might counter that by saying all those things would be possible on lesser systems if every unit was replaced with say, a triangle, but obviously that argument has no merit. And even then, certain aspects of the game would have to be sacrificed.
Ultimately, the graphics, environments, ambiance, and aesthetics of a game, are a major part of the game. They are all tools that developers can use in order to draw you into the world of their game and immerse you in it. Keep in mind, after all, they are videogames, and primarily use a visual medium. As limitations of that medium are scaled back with new technological advances, developers take advantage of the opportunities that did not exist before.
stealth toilet said:The Wii's graphics are better than the original Xbox's. Essentially the GC and Xbox were relatively equal in terms of polygon pushing power, and the Wii is basically a GC 1.5, so unless someone can give me some hard specs on the machines I fail to believe the Wii can't have better graphics than the Xbox.
creepindeth said:I did in another topic. Essentially the Wii is very slightly underpowered compared to the Xbox. Wii has a 243 MHZ GPU, the Xbox has a 250 MHZ GPU and can do shaders.
You probably won't notice a difference between an Xbox and a Wii but I really doubt the Wii will have better graphics.
you make the longest and smartest posts.
stealth toilet said:Well if you say so, that's good enough for me. And I'm not being sarcastic. I'm not especially tech savvy, so I go by what "the experts" tell me. One way or another, I must have gotten the wrong impression. :lol
That's rather disappointing to find out, actually. I remember one ridiculously long topic on the old EGA forums between Sartori and ExtremeBBR where Sartori literally proved that the GC was capable of pulling off Xbox graphics because of the system's ship architecture or... something. Now I know the Wii is not much better than a GC in terms of raw power, but I thought for sure nearly any advancement in technology would help it surpass the Xbox. Are you sure the strict numbers are all that come into play, or could there be some other factors that contribute to it as well?
your welcome.stealth toilet said:Well if you say so, that's good enough for me. And I'm not being sarcastic. I'm not especially tech savvy, so I go by what "the experts" tell me. One way or another, I must have gotten the wrong impression. :lol
That's rather disappointing to find out, actually. I remember one ridiculously long topic on the old EGA forums between Sartori and ExtremeBBR where Sartori literally proved that the GC was capable of pulling off Xbox graphics because of the system's ship architecture or... something. Now I know the Wii is not much better than a GC in terms of raw power, but I thought for sure nearly any advancement in technology would help it surpass the Xbox. Are you sure the strict numbers are all that come into play, or could there be some other factors that contribute to it as well?
I think that's the nicest thing anyone's ever said to me. :lol
For the amount of time I've been at these boards, I have an unusually small post count. However, as I have mentioned before, if there was some data on average length of post, I'm sure I would be very near the top. In any case, thanks.![]()
creepindeth said:There are usually other factors, but for pure polygon pushing then the GPU numbers count. If you can find the topic with Sartori's discussion, Id appreciate it. I would like to read it. I unfortunately don't have much time to browse through the forums. I want to see what he said.
stealth toilet said:It was on the old board. I don't have a link to it, but if you can get me a link to the old board I'm sure I could find it. It was on the "Console War" section and it was the largest thread in there (if I recall correctly the posts might have been in the hundreds). In any case, if you can find me a way back to those boards, I'll look it up for you.
IDK.......Hinesmdc said:i love this design, and why did we move here anyway?