I Hate Nintendo

I think he just meant wierd in general.

ah.. but what you said and meant are different

so, I never want to see you get excited, or happy over a game

because... they are all emotions.

I did clarify after you asked, and my wording was vague enough that my clarification was adequate, or at least I thought so...

In any case, this topic seems to be winding down, and I grow weary of argueing over it. As well, its starting to take a much more philosophical and societal tone to it, very big picture thinking, which really has no place in a topic about why someone hates Nintendo. Besides, I think the "core" issue in this whole thing is whether or not a game's sales are an accurate way to guage how good or bad it is. Or at least that's what I was argueing. And I still believe it for the most part works.

I just got the impression a lot of you guys looked down on mainstream gamers for not being so enlightened as to not let graphics get in the way of buying a solid RPG. And if you do look down on mainstream gamers because they enjoy games like GTA, The Getaway, and Enter the Matrix, then you've got to seriously re-examine why you even care, cuz I doubt they do, and they're probably having a lot more fun with their below average games than you are with critically acclaimed ones.
 
And if you do look down on mainstream gamers because they enjoy games like GTA, The Getaway, and Enter the Matrix, then you've got to seriously re-examine why you even care, cuz I doubt they do, and they're probably having a lot more fun with their below average games than you are with critically acclaimed ones.

Yeah right. :lol

The Getaway is seriously the worst game i've ever played. I don't see how even mainstreamers could enjoy it.
 
Seriously, I thought that was one of the best games this generation. From a presentation standpoint it excelled over many other games. I mean, the story and characters were actually believeable and involving, the gameplay was unique, and it did a really good job of making you feel like you were part of the London Underground.

If anything I thought the game was more artsy than mainstream. Why do you guys hate it so much?
 
It did have a good storyline, but that doesn't mean anything to me if the gameplay isn't exciting enough to want to carry on with the story. I just thought that for a game that was supposed to give the player control of London, there wasn't a whole lot of freedom involved at all.
 
stealth, I have a question. Do you really feel the way you say that you do, or is it some kind of devil's advocate thing? I can never tell with you and that makes it hard for me to take you seriously. Because I don't want to debate about it if that's all you're doing.

I just got the impression a lot of you guys looked down on mainstream gamers for not being so enlightened as to not let graphics get in the way of buying a solid RPG. And if you do look down on mainstream gamers because they enjoy games like GTA, The Getaway, and Enter the Matrix, then you've got to seriously re-examine why you even care, cuz I doubt they do, and they're probably having a lot more fun with their below average games than you are with critically acclaimed ones.

Yeah, I freely admit I have a bias towards mainstream gamers. Sure, they are enjoying the games they play. But did you ever think maybe it's because that's all they are willing to try? I'm sure some of them would also enjoy critically acclaimed games if only they could get past the fact that a game is not popular or mainstream. And critical acclaim + mainstream popularity are not always mutually exclusive. Halo 2 is a good example. Solid 9s all around the board and also popular with the mainstream. There's nothing wrong with that. Final Fantasy X is another.

I mean you're totally right that most games are popular because they are fun or because they are good, but you have to admit there's a lot of fun/good games that aren't popular and it's because it's not mainstream enough. On that I'd say Resident Evil 4 and Viewtiful Joe are good examples. Crimson Skies is a really awesome game that didn't get enough attention. Prince of Persia: Sands of Time had tons of critical acclaim, but it took almost a year for sales to pick up accordingly.

In all honesty I'm ok with mainstream titles like Madden and GTA, because I can just choose not to buy them. I just don't want to see them crowd out games like Viewtiful Joe and Katamari Damacy. There has to be a balance, that's all I'm saying.
 
Dr_Ackula said:
Not sure what you mean..? Is that the name of a band or do you mean something else?
bands that you just never hear of.... names I guess..

Maybe stuff that sounds good.... but just are "odd ball bands" that their names never really hit the light of popularity.

does that make sense? :lol

†B†V† :hat
 
I actually played Katamari Damacy at a friends house a little while back. It was extremely addicting and I can't wait to go back and play some more. I love the way the king of the cosmos talks, and how he treats his son,  :lol

I do like to play devil's advocate, but in this arguement, I was defending my actual opinions, for the most part anyway. I think I had a couple arguements in there that I knew weren't strong at all, but I just had to throw them out there anyway, ya know. You weren't argueing with someone that secretly agreed with you though.

I don't go by what game reviewers say at all, ever. The reason for this is if you look hard enough you can find at least a couple reviewers who can support what you feel about the game, and a bunch that don't agree with you. Its all subjective to their own personal biases, and if you don't have the same ones as them you're not gonna agree about what makes a good game and what makes a bad one. For example, games that were pretty much unanimously "must haves" that I didn't like, Prince of Persia: Sands of Time, Metroid Prime 1 and 2, every Final Fantasy, Viewtiful Joe (though I thought the idea was cool, I just sucked at it really bad), Wind Waker, etc.

In all seriousness, how could you guys not like The Getaway? I didn't even know that game was that popular.
 
stealth toilet said:
In all seriousness, how could you guys not like The Getaway? I didn't even know that game was that popular.

Yeah, I didn't like Prince of Persia, either. I think Beyond Good & Evil, which came out at the same time as PoP, is a much better game. :)

As for the Getaway, it was popular enough to get a sequel. ;)

You're going to yell at me, but I've never actually played the Getaway. Not because I thought it would be a bad game, but because in general I'm not interested in that genre. And even you saying how good it is...I don't know if that would equal it being good to me simply because I'm not into those games. It would be like if I recommended ToS to someone who hated rpgs. ToS may be an awesome rpg, but if someone doesn't like rpgs, it's probably not going to matter how good it is.
 
Bluevoodu said:
bands that you just never hear of.... names I guess..

Maybe stuff that sounds good.... but just are "odd ball bands" that their names never really hit the light of popularity.

does that make sense? :lol

†B†V† :hat

Oh yeah of course. I have never heard of 75% of the stuff we make...but its very rarely anything worth listening too lol.

One band does come to mind though...3 inches of blood..I have never heard of them but saw the cd come through a couple of months ago as a new release..and out of curiosity I listened to it..total old school 80's metal...great CD..yet I still have heard nothing about them in the media or anything..doubt I will either :lol
 
stealth toilet said:
Videogames in general should be played with a certain lack of emotion.

If gameing involved a certian lack of emotion... the final fantasy series would have never made it. Before it was graphically astonishing, it was all about the story.. i mean did anyone play the FFs' just the statistically build characters based on predermined abilities by lvl?

no.. you played it to see if the hero could save the day. For the story.


As far as action games go.. Postal, I enjoyed.. for about an hour.. until i realized that I had not completed a single task in the "storyline".

I have no problem with horrific violence in a game. but IF that is all the game is comprised of, then yes.. it blows.
 
and yet all of nintendo's game featuring link, Mario, etc... are popular and sell lots of copy's and most of all they proform ALOT better than other 3rd party games.
 
FF7 master said:
and yet all of nintendo's game featuring link, Mario, etc... are popular and sell lots of copy's and most of all they proform ALOT better than other 3rd party games.

Thats because they are practically name brands. The reason they sell is because of the name on the package. What stealth said is true, It's all subjective. Not everybody is going to like the same thing, but you shouldnt like a game or think that its the best just because it is popular. Just because a game doesnt sell well doesnt mean that it isn't any good.
 
What stealth said is true, It's all subjective. Not everybody is going to like the same thing, but you shouldnt like a game or think that its the best just because it is popular. Just because a game doesnt sell well doesnt mean that it isn't any good.

Actually what I said about that was to prove the opposite of what you are saying, but I guess it can go both ways  :lol

If gameing involved a certian lack of emotion...  the final fantasy series would have never made it.  Before it was graphically astonishing, it was all about the story..  i mean did anyone play the FFs' just the statistically build characters based on predermined abilities by lvl?

But ultimately you remember that the game is just a game. Its just a story based around fictional characters in a fictional world and it never existed or will exist. When you got into battles you didn't feel like you were actually going to die did you? When you killed a person in Final Fantasy or one of your party members died you didn't need counselling to recover from such a traumatic event because you played with a certain lack of emotion. As I clarified later on I meant specifically emotions of empathy towards characters in the game. That doesn't mean you can't feel sad if a main character dies in the game, but if playing GTA makes you feel like a mass murderer, you need to remember its just a videogame.
 
FF7 master said:
not really... all of the games that feture chars are really good games

Again, it's all subjective. It all comes down to what the individual likes and what his tastes are. You might think they are good games but Im sure there are some out there that dont.
 
i mean they just play allot better. I'm not talking about the general game just the gameplay is piratically unbeatable in to genres
 
stealth toilet said:
As I clarified later on I meant specifically emotions of empathy towards characters in the game.

I follow you. "certain" emotion, not all..

No.. I do not feel like a "thug" because I have played GTA3:SA.

Hmm so.. why do people play this game again? Seriously, I can't think of a good reason, other than the random violence, which is okay.. but it's not "game of the year" material

But about Nintendo.

I think that using the same characters to sell a game is not such a bad thing IF
1. The gameplay is redesigned (wind waker, hmmm ... orcarina of time with a different graphics engine..tisk tisk Metriod.. Major upgrade to the gameplay I think, and Starfox is another good example of this, tho I didn't like it.)

2. The Character is used in a new type of game, such as Mario Tennis. Hey, If I was nintendo and I were making a simple sports title, I would use my known characters as well. Why make new charcters for such a simple title?
(Yes, I know they have done Mario Kart before, thank you, so It doesn't qualify for such an example. It does show what is NOT acceptable)


I think the biggest thing to me is that IF the gameplay isn't fresh in a game, it doesn't matter what character they used or didn't.

Nintendo is guilty of rehashing gameplay, but has also on many occasions taken classic characters and applied a new gameplay.

How much change constitutes "fresh" gameplay? Enough change that doesn't break classic conventions, while providing a new experiece and challenge. Or a completly new idea.

If i'm a "thug" in GTA:SA, or a "gangster" in GTA:VC, It's still a turd if I am stealing cars, completing random, shallow missions, and inflicting random acts of violence against old ladies.. over and over.. with the same graphics engine, the same gameplay, with a new skin. Oh wait.. I can ride bicycles in SA.. that makes it "fresh"... yo...
(I know this has nothing to do with Nintendo, but It's a grand example of what to look for in rehash feast)


riding bicycles in Grand Theft AUTO. *laughs to self* grand indeed.
 
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