Nintendo Megaton thread - Discussion for JPN/USA/Euro press conferences. - 1AM

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Re: Nintendo Megaton thread - Discussion for JPN/USA/Euro press conferences. - 1

stealth toilet said:
My point is simply that Nintendo's virtual console could be something incredible, but thanks to some key decisions made by the big wigs at Nintendo it is the consumer who once again suffers. I really had high hopes for the virtual console, and Nintendo's latest offering of details for how it would work have been really discouraging. Am I the only person here who is dissapointed by a $5 price tag for games that are two decades old?

Personally I think it is something incredible considering they will eventually sell almost every game. It's very ambitious and in my eyes, in this day and age where you no longer get a game or two controllers with a system, is a huge plus. Nintendo didn't have to do this and could've just opted for GC compatibility but they went far beyond that. The only thing that keeps it from being very incredible is the price. That I am dissapointed in.
 
I still dont understand all the fuss about the price, I mean nowadays its like 400 for a xbox 360 and 600 for a ps3, and neither of them come with a game! $250 is a great price for a next-gen system.
 
Nova said:
I'm gonna throw a guess in the wind and say you don't seem to fully read what Satori is saying here.

The average joe does NOT know about emulators.  At all.  Not one bit.  Neither does he know about ROMs.  This may seem like a rip-off to you, but to average joe, it's a dream come true to relive the classics.

Not only that, but even some hardcore gamers refuse to use emulation, either due to controller purposes (keyboard isn't the best for playing Star Ocean, let me tell you), or because they don't like the illegality of it.  Then there are people who pirate everything but the hardware for their computer.

It's just that simple.  The average person who buys an old Dell desktop and wonders why it can't run Oblivion, does not likely know of emulation.

Besides, it's extra cash for copy and pasting for Ninty.

I understand perfectly well what he's saying. Whether or not average joe knows he's getting ripped off is irrelevent. If "average Joe" buys God of War from EB games for $59.99 not knowing that every other game retailer is selling it for $39.99, he is getting ripped off. Just because he doesn't know he's getting ripped off doesn't mean that EBgames is conducting ethically sound business practices. They know what the game is worth, but they count on the fact that average joe is ignorant of it's worth. They prey on his ignorance.

Nintendo knows what NES games are worth (so does BV: http://www.egameaddiction.com/store/index.php?main_page=index&cPath=18_71) but they are selling them at a marked up price, and they aren't even physically sending you anything, so they could be selling them for even less.

The only thing I can think of (and this was mentioned before) is that distributing them online does take an inordinate amount of man hours to accomplish. I can't see how, especially when most of these games have already paid for themselves two hundred times over. But I can't pretend to know the exact method they are using to make the virtual console a reality, so I could chalk it up to that. Even then, it still sucks, and I still say $2-$3 each is plenty.
 
You know, the problem may be coming from Nintendo's legal department to scour every document to make sure that every copyright is accounted for. A few years ago, Ford encountered a problem when they were about to release their GT40. With all the hype and development, they forgot to make sure that they still owned the trademarked "GT40" name. Sho-nuff, they let the trademark expire and some small company picked it up. They in turn offered to sell Ford the same. For $50 million.

So I believe that there may be more to the release dates than meets the eye.

There's also the expense in changing the media of the games. Small change if the Wii is popular. But what happens if it goes the way of the Dreamcast?? They'll be stuck with all these games that will be unsellable.
 
Re: Nintendo Megaton thread - Discussion for JPN/USA/Euro press conferences. - 1

Dart said:
You know, the problem may be coming from Nintendo's legal department to scour every document to make sure that every copyright is accounted for. A few years ago, Ford encountered a problem when they were about to release their GT40. With all the hype and development, they forgot to make sure that they still owned the trademarked "GT40" name. Sho-nuff, they let the trademark expire and some small company picked it up. They in turn offered to sell Ford the same. For $50 million.

Very good point.
 
Re: Nintendo Megaton thread - Discussion for JPN/USA/Euro press conferences. - 1

Jeepin4Him said:
Very good point.

I could invent half a dozen plausible reasons for extended release dates, but none of them would really hold water, nor would I have any evidence to back those reasons up. Thus far I have not heard any evidence relating to technical or legal reasons why Nintendo is only promising in the range of 30 VC games a month. Logically, with the evidence presented, it just seems like a business strategy, one that disturbs me greatly as a potential Wii buyer.

So I believe that there may be more to the release dates than meets the eye.

This is more than likely true, but I find it rather suspicious that Nintendo themselves would not release such a simple legal reason to the public. And it does not appear as though once all the legal kinks/technical glitches are worked out that the number of games per month will increase. So while there may be more that meets the eye, to speculate what that is without further information is either foolishness, or denial of the obvious.
 
My point is simply that Nintendo's virtual console could be something incredible, but thanks to some key decisions made by the big wigs at Nintendo it is the consumer who once again suffers. I really had high hopes for the virtual console, and Nintendo's latest offering of details for how it would work have been really discouraging. Am I the only person here who is dissapointed by a $5 price tag for games that are two decades old?

If you consider the time and gas money used when looking for said games to buy in person, $5 is a bargain. Otherwise, I'm driving hither and yon to find some two decade old game that might not even work when I bring it home. But for $5, I purchase it on the Virtual Console and I'm guaranteed it's going to work. Not only that, I didn't have to pay an exorbatant price to buy it on eBay, and I didn't waste gas driving everywhere to find it.

But I guess each person has to decide for themselves what they are willing to pay for and what they are not willing to pay for.
 
If you consider the time and gas money used when looking for said games to buy in person, $5 is a bargain. Otherwise, I'm driving hither and yon to find some two decade old game that might not even work when I bring it home. But for $5, I purchase it on the Virtual Console and I'm guaranteed it's going to work. Not only that, I didn't have to pay an exorbatant price to buy it on eBay, and I didn't waste gas driving everywhere to find it.

If you start thinking about the $5 price tag with that mentality then you have to factor in additional costs as well. A monthly internet connection (and from what I understand, a wireless router is also required?) fee will be necessary to have access to the VC library. The power wattage the Wii requires to download and save the game, batteries on wireless controllers, etc. etc.

None of that changes what the game itself is worth, and BV has NES games priced at $3-$4, and he is a middleman, so he has to mark up the price a little to make a profit for himself, on top of the profit Nintendo makes by selling it to him (not directly, but in theory). Meaning if you get it straight from Nintendo the games are not even worth $4 apiece, and yet you seem to think $5 is a bargain?

Alright, I'm done. Obviously no one who hasn't already agreed with me is going to do so now, so I'll quit repeating myself. All I'm saying is Nintendo is ripping people off, simply because they can. And if you buy into it (which I probably will once I do get a Wii, at least for certain must have titles) know that you could be buying it for cheaper from somewhere else, because Nintendo is charging you an inflated price.
 
I think if you decided to get internet just for the Wii, then you could add the price of that as an additional cost. However, many people are already going to have internet available. It is used for more than just game consoles, after all. ;) My primary use of the internet, in fact, is to surf it, not play XBL. So I don't consider paying for the internet as an additional cost to my 360, and I will not see it as an additional cost to the Wii, either. As for $5 for an NES game, I honestly don't think you get what I mean. I'm talking about the really rare, hard to find games that would cost far more than that if you try to track them down. I saw Earthbound for SNES once in a video game store. It was $60, used, without a box or anything! Now in all likelihood it will be available on the VC for only $8. You're seriously trying to say that such a difference in price is not a bargain? Of course, being on the VC I don't get to have a box or anything for it, but honestly, just the chance to play it would be pretty cool.
 
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