An 8 isn't a bad score by any means. I just don't think this game was perfect. I love it, and I'll play it for years to come, but there were just a few things wrong with it IMO.
- Final smash diversity. I love final smashes, but it didn't really set clones apart. I would have loved for Fox, Falco, and Wolf to have different smashes. Same with Lucas and Ness. And Link and Toon Link. I understand the characters listed weren't really clones, but you get the point.
- Subspace Emissary was sub-par. It was fun at first taking out enemies and such, but when 5 hours later, you're fighting the same enemies, you just want out and into the next level. Some parts were just frustrating, because if your character was too fast or too slow on the side-scrolling levels, you'd die. There was no strategy in that, as most the time it was on accident.
- Online. I won't hold a grudge for the server problems since the game's still new, but no chat, either voice or text, before or after matches is annoying. Separate friend codes solely for SSBB is also annoying. Nothing wrong with it, just an inconvenience.
- Load times. Several times I've wondered whether my Wii froze or not when going through loading times.
Now the things I liked about SSBB:
- Roster. Brawl touts an incredible roster of characters, ranging from Mario to Sonic, from Snake to Samus and everything in-between. I definitely have no complaints (aside from some better alternate costumes for some characters).
- Events. The events this time around are very fun, at least to me. The final one was really tough, even on Easy pitting you against Sonic, Snake, and an over-sized Mario.
- Soundtracks. With over 150 (I think) tracks, Brawl boasts a giant soundtrack sure to please anybody who plays it.
- Graphics. The graphics for the characters and stages are incredible for a Wii game.