I really believe this is the last year for PC gaming...(2008)

fhqwhgads said:
And if you're nervous? Sore muscles? Practice isn't the only thing that goes into it.

Unless you have Superman's thumbs, it's just not possible to be as percise. Not to mention, Mouse Sensitivity is much easier to work with then controller sensitivity. Last I check on Halo 2, there was maybe 10 to 15 levesl of sensitivity (I haven't messed with it in forever), a PC game has a freaking slider bar, and virtually every PC game has one, unless it was a crappy Ubisoft port.

Someone already went over this on the Counterstrike boards, after extensive use with both an M&K setup and a gamepad setup. The verdict was very simple: M&K is infinitly more percise. All console shooters use Auto-Aim in some form or another. Take Perfect Dark and Goldeney 64 for example. If an enemy was lined up with you, then the gun would instantly target their chest. Some games have it so the bullets just ignore your crosshair completely and go towards the nearest enemy in a certain range outside the crosshair anyway (I believe the 360 version of Bioshock did this).

The advantage of controllers? Moving around with the analog sticks was much easier and confortable (AKA, getting from point A to point B). Aiming was a royal *****.
 
My wallet will be empty. :( I'll probably end up picking up Star Trek MMO if you guys do. :lol

I just can't get over the fact that there will be a Dragon Ball MMO. Why hasn't it died yet? :lol
 
"With the inclusion of Keyboard and Mouse on the PS3 and 360 it really feels like PC's run is over at the top. "

Just to comment on this: The compatability for the keyboard/mouse on the PS3/360 is probably going to be very small imo. I don't think a single game, at least on the 360, includes WASD capability, making keyboard/mouse movement useless. Plus, the 360 games have auto-aim. Most of the FPS scene tends to think that PC games shouldn't need an "aimbot", while console games deserve it (example: UT3 for the consoles has an autoaim, but the PC one doesn't)...
 
kirbyrockz said:
Most of the FPS scene tends to think that PC games shouldn't need an "aimbot", while console games deserve it (example: UT3 for the consoles has an autoaim, but the PC one doesn't)...

I heard that u can take off the autoaim once u get into the keyboard and mouse config on the PS3 version. Don't know if this is true or not.
 
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