If they bring Lockout back I will pee everywhere.
Mai Valentine said:I wouldn't mind seeing Lockout, so I get that, but at the same time, we used to play rockets, or shotguns, and now those weapons are different from how they were in Halo 2, so it wouldn't feel the same even if the map was not tweaked in any way.
Mai Valentine said:But while we're on the subject of map remakes, I was really fond of Foundation. I wouldn't mind seeing that one come back.
Hinesmdc said:Agreed, the most epic SWAT map of all time.
GamingMaiden said:I need Lockout.![]()
QFT! ^_____^ I'm going soooo pick up Halo 3 as my first 360 game now. ^.^Hinesmdc said:I know, it made me cry as well. *Rejoices*
For this is truly a great day.
aleeock157 said:A true remake of the best Halo 2 map there was.
Hinesmdc said:AND YOU SHALL HAVE IT!
http://www.joystiq.com/2008/03/25/last-halo-3-legendary-map-is-blackout-remake-of-h2s-lockout/
![]()
To clarify this a bit further, the Screen Filters are placed on a map in Forge. The object itself (the sphere above) is invisible during gameplay, but the object's effect is completely visible during gameplay, once it has been placed on the map. So I could place "Gloomy" on Avalanche in Forge, save it as Lukealanche and then when you play Lukealanche it will have the gloomy effect during actual gameplay. These are not post processing effects, they are applied live, in real time to the game you're playing.