Official Halo 3 General Discussion

Mai Valentine said:
I wouldn't mind seeing Lockout, so I get that, but at the same time, we used to play rockets, or shotguns, and now those weapons are different from how they were in Halo 2, so it wouldn't feel the same even if the map was not tweaked in any way.

Actually...those weapons are the exact same lol.
 
I guess, but I still think it wouldn't feel the same as playing it on Halo 2.

But while we're on the subject of map remakes, I was really fond of Foundation. I wouldn't mind seeing that one come back.
 
GamingMaiden said:
I need Lockout. :(

AND YOU SHALL HAVE IT!

http://www.joystiq.com/2008/03/25/last-halo-3-legendary-map-is-blackout-remake-of-h2s-lockout/

halo-3-legendary-blackout.jpg
 
800 points on April 15th. I will buy those day one for the Sidewinder and Lockout remakes, and I will be back to playing. At least for a while anyway. :D
 
http://www.bungie.net/News/content.aspx?type=topnews&cid=13475

Bungie weekly update and shows "Forge effects"

To clarify this a bit further, the Screen Filters are placed on a map in Forge. The object itself (the sphere above) is invisible during gameplay, but the object's effect is completely visible during gameplay, once it has been placed on the map. So I could place "Gloomy" on Avalanche in Forge, save it as Lukealanche and then when you play Lukealanche it will have the gloomy effect during actual gameplay. These are not post processing effects, they are applied live, in real time to the game you're playing.
 
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